Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -1035,6 +1035,7 @@ void NN3DWalkersExample::drawMarkings() {
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}
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void NN3DWalkersExample::printWalkerConfigs(){
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#if 0
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char configString[25 + NUM_WALKERS*BODYPART_COUNT*JOINT_COUNT*(3+15+1) + NUM_WALKERS*4 + 1]; // 15 precision + [],\n
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char* runner = configString;
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sprintf(runner,"Population configuration:");
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@@ -1058,4 +1059,5 @@ void NN3DWalkersExample::printWalkerConfigs(){
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}
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runner[0] = '\0';
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b3Printf(configString);
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#endif
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}
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@@ -1167,7 +1167,7 @@ void OpenGLExampleBrowser::update(float deltaTime)
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}
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BT_PROFILE("Render Scene");
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sCurrentDemo->renderScene();
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}
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} else
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{
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B3_PROFILE("physicsDebugDraw");
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glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
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@@ -672,6 +672,40 @@ int b3CreatePoseCommandSetBaseOrientation(b3SharedMemoryCommandHandle commandHan
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return 0;
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}
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int b3CreatePoseCommandSetBaseLinearVelocity(b3SharedMemoryCommandHandle commandHandle, double linVel[3])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_INIT_POSE);
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command->m_updateFlags |= INIT_POSE_HAS_BASE_LINEAR_VELOCITY;
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command->m_initPoseArgs.m_hasInitialStateQdot[0] = 1;
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command->m_initPoseArgs.m_hasInitialStateQdot[1] = 1;
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command->m_initPoseArgs.m_hasInitialStateQdot[2] = 1;
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command->m_initPoseArgs.m_initialStateQdot[0] = linVel[0];
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command->m_initPoseArgs.m_initialStateQdot[1] = linVel[1];
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command->m_initPoseArgs.m_initialStateQdot[2] = linVel[2];
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return 0;
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}
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int b3CreatePoseCommandSetBaseAngularVelocity(b3SharedMemoryCommandHandle commandHandle, double angVel[3])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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b3Assert(command->m_type == CMD_INIT_POSE);
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command->m_updateFlags |= INIT_POSE_HAS_BASE_ANGULAR_VELOCITY;
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command->m_initPoseArgs.m_hasInitialStateQdot[3] = 1;
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command->m_initPoseArgs.m_hasInitialStateQdot[4] = 1;
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command->m_initPoseArgs.m_hasInitialStateQdot[5] = 1;
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command->m_initPoseArgs.m_initialStateQdot[3] = angVel[0];
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command->m_initPoseArgs.m_initialStateQdot[4] = angVel[1];
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command->m_initPoseArgs.m_initialStateQdot[5] = angVel[2];
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return 0;
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}
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int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* jointPositions)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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@@ -686,6 +720,8 @@ int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHand
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return 0;
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}
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int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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@@ -1195,6 +1231,46 @@ int b3GetDebugItemUniqueId(b3SharedMemoryStatusHandle statusHandle)
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return status->m_userDebugDrawArgs.m_debugItemUniqueId;
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}
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b3SharedMemoryCommandHandle b3InitDebugDrawingCommand(b3PhysicsClientHandle physClient)
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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command->m_type = CMD_USER_DEBUG_DRAW;
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command->m_updateFlags = 0;
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return (b3SharedMemoryCommandHandle)command;
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}
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void b3SetDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex, double objectColorRGB[3])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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||||
b3Assert(command);
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b3Assert(command->m_type == CMD_USER_DEBUG_DRAW);
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command->m_updateFlags |= USER_DEBUG_SET_CUSTOM_OBJECT_COLOR;
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command->m_userDebugDrawArgs.m_objectUniqueId = objectUniqueId;
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command->m_userDebugDrawArgs.m_linkIndex = linkIndex;
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command->m_userDebugDrawArgs.m_objectDebugColorRGB[0] = objectColorRGB[0];
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command->m_userDebugDrawArgs.m_objectDebugColorRGB[1] = objectColorRGB[1];
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command->m_userDebugDrawArgs.m_objectDebugColorRGB[2] = objectColorRGB[2];
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}
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void b3RemoveDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex)
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||||
{
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||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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||||
b3Assert(command);
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b3Assert(command->m_type == CMD_USER_DEBUG_DRAW);
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command->m_updateFlags |= USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR;
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command->m_userDebugDrawArgs.m_objectUniqueId = objectUniqueId;
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command->m_userDebugDrawArgs.m_linkIndex = linkIndex;
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}
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||||
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///request an image from a simulated camera, using a software renderer.
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b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient)
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@@ -1533,6 +1609,8 @@ b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClient
|
||||
command->m_requestContactPointArguments.m_startingContactPointIndex = 0;
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command->m_requestContactPointArguments.m_objectAIndexFilter = -1;
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command->m_requestContactPointArguments.m_objectBIndexFilter = -1;
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command->m_requestContactPointArguments.m_linkIndexAIndexFilter = -2;
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command->m_requestContactPointArguments.m_linkIndexBIndexFilter = -2;
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command->m_updateFlags = 0;
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return (b3SharedMemoryCommandHandle) command;
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}
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@@ -1545,6 +1623,37 @@ void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int body
|
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command->m_requestContactPointArguments.m_objectAIndexFilter = bodyUniqueIdA;
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}
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void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA)
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||||
{
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||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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||||
b3Assert(command);
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b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION);
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command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER;
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||||
command->m_requestContactPointArguments.m_linkIndexAIndexFilter= linkIndexA;
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||||
}
|
||||
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||||
void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB)
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||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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||||
b3Assert(command);
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||||
b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION);
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||||
command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER;
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||||
command->m_requestContactPointArguments.m_linkIndexBIndexFilter = linkIndexB;
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||||
}
|
||||
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||||
void b3SetClosestDistanceFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA)
|
||||
{
|
||||
b3SetContactFilterLinkA(commandHandle, linkIndexA);
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||||
}
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||||
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||||
void b3SetClosestDistanceFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB)
|
||||
{
|
||||
b3SetContactFilterLinkB(commandHandle, linkIndexB);
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||||
}
|
||||
|
||||
|
||||
|
||||
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||||
void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB)
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||||
{
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||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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||||
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||||
@@ -89,9 +89,15 @@ b3SharedMemoryCommandHandle b3InitUserDebugDrawAddLine3D(b3PhysicsClientHandle p
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||||
b3SharedMemoryCommandHandle b3InitUserDebugDrawAddText3D(b3PhysicsClientHandle physClient, const char* txt, double positionXYZ[3], double colorRGB[3], double textSize, double lifeTime);
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b3SharedMemoryCommandHandle b3InitUserDebugDrawRemove(b3PhysicsClientHandle physClient, int debugItemUniqueId);
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b3SharedMemoryCommandHandle b3InitUserDebugDrawRemoveAll(b3PhysicsClientHandle physClient);
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b3SharedMemoryCommandHandle b3InitDebugDrawingCommand(b3PhysicsClientHandle physClient);
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void b3SetDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex, double objectColorRGB[3]);
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void b3RemoveDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex);
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///All debug items unique Ids are positive: a negative unique Id means failure.
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int b3GetDebugItemUniqueId(b3SharedMemoryStatusHandle statusHandle);
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///request an image from a simulated camera, using a software renderer.
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b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient);
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void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle command, float viewMatrix[16], float projectionMatrix[16]);
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@@ -126,12 +132,16 @@ void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle comm
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b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient);
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void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
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void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
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void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA);
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||||
void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB);
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void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo);
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///compute the closest points between two bodies
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b3SharedMemoryCommandHandle b3InitClosestDistanceQuery(b3PhysicsClientHandle physClient);
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void b3SetClosestDistanceFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA);
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void b3SetClosestDistanceFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA);
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void b3SetClosestDistanceFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
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void b3SetClosestDistanceFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB);
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void b3SetClosestDistanceThreshold(b3SharedMemoryCommandHandle commandHandle, double distance);
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void b3GetClosestPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo);
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||||
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@@ -248,6 +258,9 @@ int b3CreateBoxCommandSetColorRGBA(b3SharedMemoryCommandHandle commandHandle, do
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b3SharedMemoryCommandHandle b3CreatePoseCommandInit(b3PhysicsClientHandle physClient, int bodyIndex);
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||||
int b3CreatePoseCommandSetBasePosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ);
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||||
int b3CreatePoseCommandSetBaseOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW);
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||||
int b3CreatePoseCommandSetBaseLinearVelocity(b3SharedMemoryCommandHandle commandHandle, double linVel[3]);
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||||
int b3CreatePoseCommandSetBaseAngularVelocity(b3SharedMemoryCommandHandle commandHandle, double angVel[3]);
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||||
|
||||
int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* jointPositions);
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||||
int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition);
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||||
|
||||
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||||
@@ -542,7 +542,7 @@ struct PhysicsServerCommandProcessorInternalData
|
||||
m_kukaGripperMultiBody(0),
|
||||
m_kukaGripperRevolute1(0),
|
||||
m_kukaGripperRevolute2(0),
|
||||
m_allowRealTimeSimulation(true),
|
||||
m_allowRealTimeSimulation(false),
|
||||
m_huskyId(-1),
|
||||
m_KukaId(-1),
|
||||
m_sphereId(-1),
|
||||
@@ -2352,6 +2352,28 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
if (body && body->m_multiBody)
|
||||
{
|
||||
btMultiBody* mb = body->m_multiBody;
|
||||
btVector3 baseLinVel(0, 0, 0);
|
||||
btVector3 baseAngVel(0, 0, 0);
|
||||
|
||||
|
||||
if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_LINEAR_VELOCITY)
|
||||
{
|
||||
baseLinVel.setValue(clientCmd.m_initPoseArgs.m_initialStateQdot[0],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQdot[1],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQdot[2]);
|
||||
mb->setBaseVel(baseLinVel);
|
||||
|
||||
}
|
||||
|
||||
if (clientCmd.m_updateFlags & INIT_POSE_HAS_BASE_ANGULAR_VELOCITY)
|
||||
{
|
||||
baseAngVel.setValue(clientCmd.m_initPoseArgs.m_initialStateQdot[3],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQdot[4],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQdot[5]);
|
||||
mb->setBaseOmega(baseAngVel);
|
||||
}
|
||||
|
||||
|
||||
if (clientCmd.m_updateFlags & INIT_POSE_HAS_INITIAL_POSITION)
|
||||
{
|
||||
btVector3 zero(0,0,0);
|
||||
@@ -2359,7 +2381,7 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
clientCmd.m_initPoseArgs.m_hasInitialStateQ[1] &&
|
||||
clientCmd.m_initPoseArgs.m_hasInitialStateQ[2]);
|
||||
|
||||
mb->setBaseVel(zero);
|
||||
mb->setBaseVel(baseLinVel);
|
||||
mb->setBasePos(btVector3(
|
||||
clientCmd.m_initPoseArgs.m_initialStateQ[0],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQ[1],
|
||||
@@ -2372,7 +2394,7 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
clientCmd.m_initPoseArgs.m_hasInitialStateQ[5] &&
|
||||
clientCmd.m_initPoseArgs.m_hasInitialStateQ[6]);
|
||||
|
||||
mb->setBaseOmega(btVector3(0,0,0));
|
||||
mb->setBaseOmega(baseAngVel);
|
||||
btQuaternion invOrn(clientCmd.m_initPoseArgs.m_initialStateQ[3],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQ[4],
|
||||
clientCmd.m_initPoseArgs.m_initialStateQ[5],
|
||||
@@ -2784,6 +2806,12 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
int bodyUniqueIdA = clientCmd.m_requestContactPointArguments.m_objectAIndexFilter;
|
||||
int bodyUniqueIdB = clientCmd.m_requestContactPointArguments.m_objectBIndexFilter;
|
||||
|
||||
bool hasLinkIndexAFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER));
|
||||
bool hasLinkIndexBFilter = (0!=(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER));
|
||||
|
||||
int linkIndexA = clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter;
|
||||
int linkIndexB = clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter;
|
||||
|
||||
btAlignedObjectArray<btCollisionObject*> setA;
|
||||
btAlignedObjectArray<btCollisionObject*> setB;
|
||||
btAlignedObjectArray<int> setALinkIndex;
|
||||
@@ -2797,19 +2825,25 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
if (bodyA->m_multiBody)
|
||||
{
|
||||
if (bodyA->m_multiBody->getBaseCollider())
|
||||
{
|
||||
if (!hasLinkIndexAFilter || (linkIndexA == -1))
|
||||
{
|
||||
setA.push_back(bodyA->m_multiBody->getBaseCollider());
|
||||
setALinkIndex.push_back(-1);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < bodyA->m_multiBody->getNumLinks(); i++)
|
||||
{
|
||||
if (bodyA->m_multiBody->getLink(i).m_collider)
|
||||
{
|
||||
if (!hasLinkIndexAFilter || (linkIndexA == i))
|
||||
{
|
||||
setA.push_back(bodyA->m_multiBody->getLink(i).m_collider);
|
||||
setALinkIndex.push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bodyA->m_rigidBody)
|
||||
{
|
||||
setA.push_back(bodyA->m_rigidBody);
|
||||
@@ -2825,19 +2859,25 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
if (bodyB->m_multiBody)
|
||||
{
|
||||
if (bodyB->m_multiBody->getBaseCollider())
|
||||
{
|
||||
if (!hasLinkIndexBFilter || (linkIndexB == -1))
|
||||
{
|
||||
setB.push_back(bodyB->m_multiBody->getBaseCollider());
|
||||
setBLinkIndex.push_back(-1);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < bodyB->m_multiBody->getNumLinks(); i++)
|
||||
{
|
||||
if (bodyB->m_multiBody->getLink(i).m_collider)
|
||||
{
|
||||
if (!hasLinkIndexBFilter || (linkIndexB ==i))
|
||||
{
|
||||
setB.push_back(bodyB->m_multiBody->getLink(i).m_collider);
|
||||
setBLinkIndex.push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bodyB->m_rigidBody)
|
||||
{
|
||||
setB.push_back(bodyB->m_rigidBody);
|
||||
@@ -3528,7 +3568,6 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
for( int i=0;i<numRb;i++)
|
||||
{
|
||||
btCollisionObject* colObj = importer->getRigidBodyByIndex(i);
|
||||
|
||||
if (colObj)
|
||||
{
|
||||
btRigidBody* rb = btRigidBody::upcast(colObj);
|
||||
@@ -3592,6 +3631,53 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
|
||||
serverCmd.m_type = CMD_USER_DEBUG_DRAW_FAILED;
|
||||
hasStatus = true;
|
||||
|
||||
if ((clientCmd.m_updateFlags & USER_DEBUG_SET_CUSTOM_OBJECT_COLOR) || (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR))
|
||||
{
|
||||
int bodyUniqueId = clientCmd.m_userDebugDrawArgs.m_objectUniqueId;
|
||||
InteralBodyData* body = m_data->getHandle(bodyUniqueId);
|
||||
if (body)
|
||||
{
|
||||
btCollisionObject* destColObj = 0;
|
||||
|
||||
if (body->m_multiBody)
|
||||
{
|
||||
if (clientCmd.m_userDebugDrawArgs.m_linkIndex == -1)
|
||||
{
|
||||
destColObj = body->m_multiBody->getBaseCollider();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (clientCmd.m_userDebugDrawArgs.m_linkIndex >= 0 && clientCmd.m_userDebugDrawArgs.m_linkIndex < body->m_multiBody->getNumLinks())
|
||||
{
|
||||
destColObj = body->m_multiBody->getLink(clientCmd.m_userDebugDrawArgs.m_linkIndex).m_collider;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (body->m_rigidBody)
|
||||
{
|
||||
destColObj = body->m_rigidBody;
|
||||
}
|
||||
|
||||
if (destColObj)
|
||||
{
|
||||
if (clientCmd.m_updateFlags & USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR)
|
||||
{
|
||||
destColObj->removeCustomDebugColor();
|
||||
serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED;
|
||||
}
|
||||
if (clientCmd.m_updateFlags & USER_DEBUG_SET_CUSTOM_OBJECT_COLOR)
|
||||
{
|
||||
btVector3 objectColorRGB;
|
||||
objectColorRGB.setValue(clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[0],
|
||||
clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[1],
|
||||
clientCmd.m_userDebugDrawArgs.m_objectDebugColorRGB[2]);
|
||||
destColObj->setCustomDebugColor(objectColorRGB);
|
||||
serverCmd.m_type = CMD_USER_DEBUG_DRAW_COMPLETED;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (clientCmd.m_updateFlags & USER_DEBUG_HAS_TEXT)
|
||||
{
|
||||
|
||||
@@ -825,6 +825,7 @@ public:
|
||||
virtual bool wantsTermination();
|
||||
virtual bool isConnected();
|
||||
virtual void renderScene();
|
||||
void drawUserDebugLines();
|
||||
virtual void exitPhysics();
|
||||
|
||||
virtual void physicsDebugDraw(int debugFlags);
|
||||
@@ -1353,22 +1354,8 @@ extern int gHuskyId;
|
||||
extern btTransform huskyTr;
|
||||
|
||||
|
||||
|
||||
|
||||
void PhysicsServerExample::renderScene()
|
||||
void PhysicsServerExample::drawUserDebugLines()
|
||||
{
|
||||
|
||||
#if 0
|
||||
///little VR test to follow/drive Husky vehicle
|
||||
if (gHuskyId >= 0)
|
||||
{
|
||||
gVRTeleportPos1 = huskyTr.getOrigin();
|
||||
gVRTeleportOrn = huskyTr.getRotation();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
B3_PROFILE("PhysicsServerExample::RenderScene");
|
||||
static char line0[1024];
|
||||
static char line1[1024];
|
||||
|
||||
@@ -1411,6 +1398,24 @@ void PhysicsServerExample::renderScene()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void PhysicsServerExample::renderScene()
|
||||
{
|
||||
|
||||
#if 0
|
||||
///little VR test to follow/drive Husky vehicle
|
||||
if (gHuskyId >= 0)
|
||||
{
|
||||
gVRTeleportPos1 = huskyTr.getOrigin();
|
||||
gVRTeleportOrn = huskyTr.getRotation();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
B3_PROFILE("PhysicsServerExample::RenderScene");
|
||||
|
||||
drawUserDebugLines();
|
||||
|
||||
if (gEnableRealTimeSimVR)
|
||||
{
|
||||
@@ -1424,6 +1429,7 @@ void PhysicsServerExample::renderScene()
|
||||
static int count = 0;
|
||||
count++;
|
||||
|
||||
#if 0
|
||||
if (0 == (count & 1))
|
||||
{
|
||||
btScalar curTime = m_clock.getTimeSeconds();
|
||||
@@ -1444,6 +1450,7 @@ void PhysicsServerExample::renderScene()
|
||||
worseFps = 1000000;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef BT_ENABLE_VR
|
||||
if ((gInternalSimFlags&2 ) && m_tinyVrGui==0)
|
||||
@@ -1468,6 +1475,8 @@ void PhysicsServerExample::renderScene()
|
||||
tr = tr*b3Transform(b3Quaternion(0,0,-SIMD_HALF_PI),b3MakeVector3(0,0,0));
|
||||
b3Scalar dt = 0.01;
|
||||
m_tinyVrGui->clearTextArea();
|
||||
static char line0[1024];
|
||||
static char line1[1024];
|
||||
|
||||
m_tinyVrGui->grapicalPrintf(line0,0,0,0,0,0,255);
|
||||
m_tinyVrGui->grapicalPrintf(line1,0,16,255,255,255,255);
|
||||
@@ -1544,6 +1553,8 @@ void PhysicsServerExample::renderScene()
|
||||
|
||||
void PhysicsServerExample::physicsDebugDraw(int debugDrawFlags)
|
||||
{
|
||||
drawUserDebugLines();
|
||||
|
||||
///debug rendering
|
||||
m_physicsServer.physicsDebugDraw(debugDrawFlags);
|
||||
|
||||
|
||||
@@ -109,7 +109,9 @@ enum EnumInitPoseFlags
|
||||
{
|
||||
INIT_POSE_HAS_INITIAL_POSITION=1,
|
||||
INIT_POSE_HAS_INITIAL_ORIENTATION=2,
|
||||
INIT_POSE_HAS_JOINT_STATE=4
|
||||
INIT_POSE_HAS_JOINT_STATE=4,
|
||||
INIT_POSE_HAS_BASE_LINEAR_VELOCITY = 8,
|
||||
INIT_POSE_HAS_BASE_ANGULAR_VELOCITY = 16,
|
||||
};
|
||||
|
||||
|
||||
@@ -122,6 +124,8 @@ struct InitPoseArgs
|
||||
int m_bodyUniqueId;
|
||||
int m_hasInitialStateQ[MAX_DEGREE_OF_FREEDOM];
|
||||
double m_initialStateQ[MAX_DEGREE_OF_FREEDOM];
|
||||
int m_hasInitialStateQdot[MAX_DEGREE_OF_FREEDOM];
|
||||
double m_initialStateQdot[MAX_DEGREE_OF_FREEDOM];
|
||||
};
|
||||
|
||||
|
||||
@@ -160,6 +164,8 @@ enum EnumRequestContactDataUpdateFlags
|
||||
{
|
||||
CMD_REQUEST_CONTACT_POINT_HAS_QUERY_MODE=1,
|
||||
CMD_REQUEST_CONTACT_POINT_HAS_CLOSEST_DISTANCE_THRESHOLD=2,
|
||||
CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER = 4,
|
||||
CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER = 8,
|
||||
};
|
||||
|
||||
struct RequestContactDataArgs
|
||||
@@ -167,6 +173,8 @@ struct RequestContactDataArgs
|
||||
int m_startingContactPointIndex;
|
||||
int m_objectAIndexFilter;
|
||||
int m_objectBIndexFilter;
|
||||
int m_linkIndexAIndexFilter;
|
||||
int m_linkIndexBIndexFilter;
|
||||
double m_closestDistanceThreshold;
|
||||
int m_mode;
|
||||
};
|
||||
@@ -526,7 +534,10 @@ enum EnumUserDebugDrawFlags
|
||||
USER_DEBUG_HAS_LINE=1,
|
||||
USER_DEBUG_HAS_TEXT=2,
|
||||
USER_DEBUG_REMOVE_ONE_ITEM=4,
|
||||
USER_DEBUG_REMOVE_ALL=8
|
||||
USER_DEBUG_REMOVE_ALL=8,
|
||||
USER_DEBUG_SET_CUSTOM_OBJECT_COLOR = 16,
|
||||
USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR = 32,
|
||||
|
||||
};
|
||||
|
||||
struct UserDebugDrawArgs
|
||||
@@ -543,6 +554,10 @@ struct UserDebugDrawArgs
|
||||
double m_textPositionXYZ[3];
|
||||
double m_textColorRGB[3];
|
||||
double m_textSize;
|
||||
|
||||
double m_objectDebugColorRGB[3];
|
||||
int m_objectUniqueId;
|
||||
int m_linkIndex;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -172,6 +172,7 @@ m_objectIndex(-1)
|
||||
Vec3f center(0,0,0);
|
||||
Vec3f up(0,0,1);
|
||||
m_lightDirWorld.setValue(0,0,0);
|
||||
m_lightColor.setValue(1, 1, 1);
|
||||
m_localScaling.setValue(1,1,1);
|
||||
m_modelMatrix = Matrix::identity();
|
||||
|
||||
@@ -193,6 +194,7 @@ m_objectIndex(objectIndex)
|
||||
Vec3f center(0,0,0);
|
||||
Vec3f up(0,0,1);
|
||||
m_lightDirWorld.setValue(0,0,0);
|
||||
m_lightColor.setValue(1, 1, 1);
|
||||
m_localScaling.setValue(1,1,1);
|
||||
m_modelMatrix = Matrix::identity();
|
||||
|
||||
|
||||
@@ -30,6 +30,123 @@ enum eCONNECT_METHOD {
|
||||
static PyObject* SpamError;
|
||||
static b3PhysicsClientHandle sm = 0;
|
||||
|
||||
|
||||
static double pybullet_internalGetFloatFromSequence(PyObject* seq, int index) {
|
||||
double v = 0.0;
|
||||
PyObject* item;
|
||||
|
||||
if (PyList_Check(seq)) {
|
||||
item = PyList_GET_ITEM(seq, index);
|
||||
v = PyFloat_AsDouble(item);
|
||||
}
|
||||
else {
|
||||
item = PyTuple_GET_ITEM(seq, index);
|
||||
v = PyFloat_AsDouble(item);
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
// internal function to set a float matrix[16]
|
||||
// used to initialize camera position with
|
||||
// a view and projection matrix in renderImage()
|
||||
//
|
||||
// // Args:
|
||||
// matrix - float[16] which will be set by values from objMat
|
||||
static int pybullet_internalSetMatrix(PyObject* objMat, float matrix[16]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
|
||||
seq = PySequence_Fast(objMat, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
len = PySequence_Size(objMat);
|
||||
if (len == 16) {
|
||||
for (i = 0; i < len; i++) {
|
||||
matrix[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// internal function to set a float vector[3]
|
||||
// used to initialize camera position with
|
||||
// a view and projection matrix in renderImage()
|
||||
//
|
||||
// // Args:
|
||||
// vector - float[3] which will be set by values from objMat
|
||||
static int pybullet_internalSetVector(PyObject* objVec, float vector[3]) {
|
||||
int i, len;
|
||||
PyObject* seq = 0;
|
||||
if (objVec == NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(objVec, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
|
||||
len = PySequence_Size(objVec);
|
||||
if (len == 3) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// vector - double[3] which will be set by values from obVec
|
||||
static int pybullet_internalSetVectord(PyObject* obVec, double vector[3]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
if (obVec == NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(obVec, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
len = PySequence_Size(obVec);
|
||||
if (len == 3) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// vector - double[3] which will be set by values from obVec
|
||||
static int pybullet_internalSetVector4d(PyObject* obVec, double vector[4]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
if (obVec == NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(obVec, "expected a sequence");
|
||||
len = PySequence_Size(obVec);
|
||||
if (len == 4) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Step through one timestep of the simulation
|
||||
static PyObject* pybullet_stepSimulation(PyObject* self, PyObject* args) {
|
||||
if (0 == sm) {
|
||||
@@ -371,19 +488,6 @@ static PyObject* pybullet_loadURDF(PyObject* self, PyObject* args) {
|
||||
return PyLong_FromLong(bodyIndex);
|
||||
}
|
||||
|
||||
static double pybullet_internalGetFloatFromSequence(PyObject* seq, int index) {
|
||||
double v = 0.0;
|
||||
PyObject* item;
|
||||
|
||||
if (PyList_Check(seq)) {
|
||||
item = PyList_GET_ITEM(seq, index);
|
||||
v = PyFloat_AsDouble(item);
|
||||
} else {
|
||||
item = PyTuple_GET_ITEM(seq, index);
|
||||
v = PyFloat_AsDouble(item);
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -768,11 +872,68 @@ pybullet_setDefaultContactERP(PyObject* self, PyObject* args)
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
static int pybullet_internalGetBaseVelocity(
|
||||
int bodyIndex, double baseLinearVelocity[3], double baseAngularVelocity[3]) {
|
||||
baseLinearVelocity[0] = 0.;
|
||||
baseLinearVelocity[1] = 0.;
|
||||
baseLinearVelocity[2] = 0.;
|
||||
|
||||
baseAngularVelocity[0] = 0.;
|
||||
baseAngularVelocity[1] = 0.;
|
||||
baseAngularVelocity[2] = 0.;
|
||||
|
||||
if (0 == sm) {
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
{
|
||||
{
|
||||
b3SharedMemoryCommandHandle cmd_handle =
|
||||
b3RequestActualStateCommandInit(sm, bodyIndex);
|
||||
b3SharedMemoryStatusHandle status_handle =
|
||||
b3SubmitClientCommandAndWaitStatus(sm, cmd_handle);
|
||||
|
||||
const int status_type = b3GetStatusType(status_handle);
|
||||
const double* actualStateQdot;
|
||||
// const double* jointReactionForces[];
|
||||
|
||||
|
||||
if (status_type != CMD_ACTUAL_STATE_UPDATE_COMPLETED) {
|
||||
PyErr_SetString(SpamError, "getBaseVelocity failed.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
b3GetStatusActualState(
|
||||
status_handle, 0 /* body_unique_id */,
|
||||
0 /* num_degree_of_freedom_q */, 0 /* num_degree_of_freedom_u */,
|
||||
0 /*root_local_inertial_frame*/, 0,
|
||||
&actualStateQdot, 0 /* joint_reaction_forces */);
|
||||
|
||||
// printf("joint reaction forces=");
|
||||
// for (i=0; i < (sizeof(jointReactionForces)/sizeof(double)); i++) {
|
||||
// printf("%f ", jointReactionForces[i]);
|
||||
// }
|
||||
// now, position x,y,z = actualStateQ[0],actualStateQ[1],actualStateQ[2]
|
||||
// and orientation x,y,z,w =
|
||||
// actualStateQ[3],actualStateQ[4],actualStateQ[5],actualStateQ[6]
|
||||
baseLinearVelocity[0] = actualStateQdot[0];
|
||||
baseLinearVelocity[1] = actualStateQdot[1];
|
||||
baseLinearVelocity[2] = actualStateQdot[2];
|
||||
|
||||
baseAngularVelocity[0] = actualStateQdot[3];
|
||||
baseAngularVelocity[1] = actualStateQdot[4];
|
||||
baseAngularVelocity[2] = actualStateQdot[5];
|
||||
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Internal function used to get the base position and orientation
|
||||
// Orientation is returned in quaternions
|
||||
static int pybullet_internalGetBasePositionAndOrientation(
|
||||
int bodyIndex, double basePosition[3], double baseOrientation[3]) {
|
||||
int bodyIndex, double basePosition[3], double baseOrientation[4]) {
|
||||
basePosition[0] = 0.;
|
||||
basePosition[1] = 0.;
|
||||
basePosition[2] = 0.;
|
||||
@@ -855,8 +1016,7 @@ static PyObject* pybullet_getBasePositionAndOrientation(PyObject* self,
|
||||
if (0 == pybullet_internalGetBasePositionAndOrientation(
|
||||
bodyIndex, basePosition, baseOrientation)) {
|
||||
PyErr_SetString(SpamError,
|
||||
"GetBasePositionAndOrientation failed (#joints/links "
|
||||
"exceeds maximum?).");
|
||||
"GetBasePositionAndOrientation failed.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -891,6 +1051,62 @@ static PyObject* pybullet_getBasePositionAndOrientation(PyObject* self,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static PyObject* pybullet_getBaseVelocity(PyObject* self,
|
||||
PyObject* args) {
|
||||
int bodyIndex = -1;
|
||||
double baseLinearVelocity[3];
|
||||
double baseAngularVelocity[3];
|
||||
PyObject* pylistLinVel=0;
|
||||
PyObject* pylistAngVel=0;
|
||||
|
||||
if (0 == sm) {
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!PyArg_ParseTuple(args, "i", &bodyIndex)) {
|
||||
PyErr_SetString(SpamError, "Expected a body index (integer).");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (0 == pybullet_internalGetBaseVelocity(
|
||||
bodyIndex, baseLinearVelocity, baseAngularVelocity)) {
|
||||
PyErr_SetString(SpamError,
|
||||
"getBaseVelocity failed.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
{
|
||||
PyObject* item;
|
||||
int i;
|
||||
int num = 3;
|
||||
pylistLinVel = PyTuple_New(num);
|
||||
for (i = 0; i < num; i++) {
|
||||
item = PyFloat_FromDouble(baseLinearVelocity[i]);
|
||||
PyTuple_SetItem(pylistLinVel, i, item);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
PyObject* item;
|
||||
int i;
|
||||
int num = 3;
|
||||
pylistAngVel = PyTuple_New(num);
|
||||
for (i = 0; i < num; i++) {
|
||||
item = PyFloat_FromDouble(baseAngularVelocity[i]);
|
||||
PyTuple_SetItem(pylistAngVel, i, item);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
PyObject* pylist;
|
||||
pylist = PyTuple_New(2);
|
||||
PyTuple_SetItem(pylist, 0, pylistLinVel);
|
||||
PyTuple_SetItem(pylist, 1, pylistAngVel);
|
||||
return pylist;
|
||||
}
|
||||
}
|
||||
static PyObject* pybullet_getNumBodies(PyObject* self, PyObject* args)
|
||||
{
|
||||
if (0 == sm) {
|
||||
@@ -1035,6 +1251,66 @@ static PyObject* pybullet_resetJointState(PyObject* self, PyObject* args) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static PyObject* pybullet_resetBaseVelocity(PyObject* self, PyObject* args, PyObject *keywds)
|
||||
{
|
||||
static char *kwlist[] = { "objectUniqueId", "linearVelocity", "angularVelocity", NULL };
|
||||
|
||||
if (0 == sm)
|
||||
{
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
{
|
||||
int bodyIndex=0;
|
||||
PyObject* linVelObj=0;
|
||||
PyObject* angVelObj=0;
|
||||
double linVel[3] = { 0, 0, 0 };
|
||||
double angVel[3] = { 0, 0, 0 };
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|OO", kwlist, &bodyIndex, &linVelObj, &angVelObj))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
if (linVelObj || angVelObj)
|
||||
{
|
||||
|
||||
b3SharedMemoryCommandHandle commandHandle;
|
||||
b3SharedMemoryStatusHandle statusHandle;
|
||||
|
||||
commandHandle = b3CreatePoseCommandInit(sm, bodyIndex);
|
||||
|
||||
if (linVelObj)
|
||||
{
|
||||
pybullet_internalSetVectord(linVelObj, linVel);
|
||||
b3CreatePoseCommandSetBaseLinearVelocity(commandHandle, linVel);
|
||||
}
|
||||
|
||||
if (angVelObj)
|
||||
{
|
||||
pybullet_internalSetVectord(angVelObj, angVel);
|
||||
b3CreatePoseCommandSetBaseAngularVelocity(commandHandle, angVel);
|
||||
}
|
||||
|
||||
statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(SpamError, "expected at least linearVelocity and/or angularVelocity.");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
PyErr_SetString(SpamError, "error in resetJointState.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Reset the position and orientation of the base/root link, position [x,y,z]
|
||||
// and orientation quaternion [x,y,z,w]
|
||||
static PyObject* pybullet_resetBasePositionAndOrientation(PyObject* self,
|
||||
@@ -1366,105 +1642,6 @@ static PyObject* pybullet_getLinkState(PyObject* self, PyObject* args) {
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
// internal function to set a float matrix[16]
|
||||
// used to initialize camera position with
|
||||
// a view and projection matrix in renderImage()
|
||||
//
|
||||
// // Args:
|
||||
// matrix - float[16] which will be set by values from objMat
|
||||
static int pybullet_internalSetMatrix(PyObject* objMat, float matrix[16]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
|
||||
seq = PySequence_Fast(objMat, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
len = PySequence_Size(objMat);
|
||||
if (len == 16) {
|
||||
for (i = 0; i < len; i++) {
|
||||
matrix[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// internal function to set a float vector[3]
|
||||
// used to initialize camera position with
|
||||
// a view and projection matrix in renderImage()
|
||||
//
|
||||
// // Args:
|
||||
// vector - float[3] which will be set by values from objMat
|
||||
static int pybullet_internalSetVector(PyObject* objVec, float vector[3]) {
|
||||
int i, len;
|
||||
PyObject* seq=0;
|
||||
if (objVec==NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(objVec, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
|
||||
len = PySequence_Size(objVec);
|
||||
if (len == 3) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// vector - double[3] which will be set by values from obVec
|
||||
static int pybullet_internalSetVectord(PyObject* obVec, double vector[3]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
if (obVec==NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(obVec, "expected a sequence");
|
||||
if (seq)
|
||||
{
|
||||
len = PySequence_Size(obVec);
|
||||
if (len == 3) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// vector - double[3] which will be set by values from obVec
|
||||
static int pybullet_internalSetVector4d(PyObject* obVec, double vector[4]) {
|
||||
int i, len;
|
||||
PyObject* seq;
|
||||
if (obVec==NULL)
|
||||
return 0;
|
||||
|
||||
seq = PySequence_Fast(obVec, "expected a sequence");
|
||||
len = PySequence_Size(obVec);
|
||||
if (len == 4) {
|
||||
for (i = 0; i < len; i++) {
|
||||
vector[i] = pybullet_internalGetFloatFromSequence(seq, i);
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 1;
|
||||
}
|
||||
Py_DECREF(seq);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static PyObject* pybullet_addUserDebugText(PyObject* self, PyObject* args, PyObject *keywds)
|
||||
{
|
||||
@@ -1501,7 +1678,7 @@ static PyObject* pybullet_addUserDebugText(PyObject* self, PyObject* args, PyObj
|
||||
res = pybullet_internalSetVectord(textPositionObj,posXYZ);
|
||||
if (!res)
|
||||
{
|
||||
PyErr_SetString(SpamError, "Error converting lineFrom[3]");
|
||||
PyErr_SetString(SpamError, "Error converting textPositionObj[3]");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -1510,7 +1687,7 @@ static PyObject* pybullet_addUserDebugText(PyObject* self, PyObject* args, PyObj
|
||||
res = pybullet_internalSetVectord(textColorRGBObj,colorRGB);
|
||||
if (!res)
|
||||
{
|
||||
PyErr_SetString(SpamError, "Error converting lineTo[3]");
|
||||
PyErr_SetString(SpamError, "Error converting textColorRGBObj[3]");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@@ -1648,6 +1825,43 @@ static PyObject* pybullet_removeAllUserDebugItems(PyObject* self, PyObject* args
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
static PyObject* pybullet_setDebugObjectColor(PyObject* self, PyObject* args, PyObject *keywds)
|
||||
{
|
||||
PyObject* objectColorRGBObj = 0;
|
||||
double objectColorRGB[3];
|
||||
|
||||
int objectUniqueId = -1;
|
||||
int linkIndex = -2;
|
||||
|
||||
static char *kwlist[] = { "objectUniqueId", "linkIndex","objectDebugColorRGB", NULL };
|
||||
|
||||
if (0 == sm) {
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "ii|O", kwlist,
|
||||
&objectUniqueId, &linkIndex, &objectColorRGBObj))
|
||||
return NULL;
|
||||
|
||||
if (objectColorRGBObj)
|
||||
{
|
||||
if (pybullet_internalSetVectord(objectColorRGBObj, objectColorRGB))
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle = b3InitDebugDrawingCommand(sm);
|
||||
b3SetDebugObjectColor(commandHandle, objectUniqueId, linkIndex, objectColorRGB);
|
||||
b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle = b3InitDebugDrawingCommand(sm);
|
||||
b3RemoveDebugObjectColor(commandHandle, objectUniqueId, linkIndex);
|
||||
b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||
}
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
|
||||
static PyObject* pybullet_getVisualShapeData(PyObject* self, PyObject* args)
|
||||
@@ -1848,23 +2062,22 @@ static PyObject* MyConvertContactPoint( struct b3ContactInformation* contactPoin
|
||||
2 int m_bodyUniqueIdB;
|
||||
3 int m_linkIndexA;
|
||||
4 int m_linkIndexB;
|
||||
5-6-7 double m_positionOnAInWS[3];//contact point location on object A,
|
||||
5 double m_positionOnAInWS[3];//contact point location on object A,
|
||||
in world space coordinates
|
||||
8-9-10 double m_positionOnBInWS[3];//contact point location on object
|
||||
6 double m_positionOnBInWS[3];//contact point location on object
|
||||
A, in world space coordinates
|
||||
11-12-13 double m_contactNormalOnBInWS[3];//the separating contact
|
||||
7 double m_contactNormalOnBInWS[3];//the separating contact
|
||||
normal, pointing from object B towards object A
|
||||
14 double m_contactDistance;//negative number is penetration, positive
|
||||
8 double m_contactDistance;//negative number is penetration, positive
|
||||
is distance.
|
||||
|
||||
15 double m_normalForce;
|
||||
9 double m_normalForce;
|
||||
*/
|
||||
|
||||
int i;
|
||||
|
||||
PyObject* pyResultList = PyTuple_New(contactPointPtr->m_numContactPoints);
|
||||
for (i = 0; i < contactPointPtr->m_numContactPoints; i++) {
|
||||
PyObject* contactObList = PyTuple_New(16); // see above 16 fields
|
||||
PyObject* contactObList = PyTuple_New(10); // see above 10 fields
|
||||
PyObject* item;
|
||||
item =
|
||||
PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_contactFlags);
|
||||
@@ -1881,42 +2094,61 @@ static PyObject* MyConvertContactPoint( struct b3ContactInformation* contactPoin
|
||||
item =
|
||||
PyInt_FromLong(contactPointPtr->m_contactPointData[i].m_linkIndexB);
|
||||
PyTuple_SetItem(contactObList, 4, item);
|
||||
|
||||
{
|
||||
PyObject* posAObj = PyTuple_New(3);
|
||||
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[0]);
|
||||
PyTuple_SetItem(contactObList, 5, item);
|
||||
PyTuple_SetItem(posAObj, 0, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[1]);
|
||||
PyTuple_SetItem(contactObList, 6, item);
|
||||
PyTuple_SetItem(posAObj, 1, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnAInWS[2]);
|
||||
PyTuple_SetItem(contactObList, 7, item);
|
||||
PyTuple_SetItem(posAObj, 2, item);
|
||||
|
||||
PyTuple_SetItem(contactObList, 5, posAObj);
|
||||
}
|
||||
|
||||
{
|
||||
PyObject* posBObj = PyTuple_New(3);
|
||||
|
||||
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[0]);
|
||||
PyTuple_SetItem(contactObList, 8, item);
|
||||
PyTuple_SetItem(posBObj, 0, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[1]);
|
||||
PyTuple_SetItem(contactObList, 9, item);
|
||||
PyTuple_SetItem(posBObj, 1, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_positionOnBInWS[2]);
|
||||
PyTuple_SetItem(contactObList, 10, item);
|
||||
PyTuple_SetItem(posBObj, 2, item);
|
||||
|
||||
PyTuple_SetItem(contactObList, 6, posBObj);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
PyObject* normalOnB = PyTuple_New(3);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[0]);
|
||||
PyTuple_SetItem(contactObList, 11, item);
|
||||
PyTuple_SetItem(normalOnB, 0, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[1]);
|
||||
PyTuple_SetItem(contactObList, 12, item);
|
||||
PyTuple_SetItem(normalOnB, 1, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_contactNormalOnBInWS[2]);
|
||||
PyTuple_SetItem(contactObList, 13, item);
|
||||
PyTuple_SetItem(normalOnB, 2, item);
|
||||
PyTuple_SetItem(contactObList, 7, normalOnB);
|
||||
}
|
||||
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_contactDistance);
|
||||
PyTuple_SetItem(contactObList, 14, item);
|
||||
PyTuple_SetItem(contactObList, 8, item);
|
||||
item = PyFloat_FromDouble(
|
||||
contactPointPtr->m_contactPointData[i].m_normalForce);
|
||||
PyTuple_SetItem(contactObList, 15, item);
|
||||
PyTuple_SetItem(contactObList, 9, item);
|
||||
|
||||
PyTuple_SetItem(pyResultList, i, contactObList);
|
||||
}
|
||||
@@ -1982,6 +2214,9 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
|
||||
int size = PySequence_Size(args);
|
||||
int bodyUniqueIdA = -1;
|
||||
int bodyUniqueIdB = -1;
|
||||
int linkIndexA = -2;
|
||||
int linkIndexB = -2;
|
||||
|
||||
double distanceThreshold = 0.f;
|
||||
|
||||
b3SharedMemoryCommandHandle commandHandle;
|
||||
@@ -1991,15 +2226,15 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
|
||||
PyObject* pyResultList = 0;
|
||||
|
||||
|
||||
static char *kwlist[] = { "bodyA", "bodyB", "distance", NULL };
|
||||
static char *kwlist[] = { "bodyA", "bodyB", "distance", "linkIndexA","linkIndexB",NULL };
|
||||
|
||||
if (0 == sm) {
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "iid", kwlist,
|
||||
&bodyUniqueIdA, &bodyUniqueIdB, &distanceThreshold))
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "iid|ii", kwlist,
|
||||
&bodyUniqueIdA, &bodyUniqueIdB, &distanceThreshold, &linkIndexA, &linkIndexB))
|
||||
return NULL;
|
||||
|
||||
|
||||
@@ -2007,7 +2242,14 @@ static PyObject* pybullet_getClosestPointData(PyObject* self, PyObject* args, Py
|
||||
b3SetClosestDistanceFilterBodyA(commandHandle, bodyUniqueIdA);
|
||||
b3SetClosestDistanceFilterBodyB(commandHandle, bodyUniqueIdB);
|
||||
b3SetClosestDistanceThreshold(commandHandle, distanceThreshold);
|
||||
|
||||
if (linkIndexA >= -1)
|
||||
{
|
||||
b3SetClosestDistanceFilterLinkA(commandHandle, linkIndexA);
|
||||
}
|
||||
if (linkIndexB >= -1)
|
||||
{
|
||||
b3SetClosestDistanceFilterLinkB(commandHandle, linkIndexB);
|
||||
}
|
||||
|
||||
statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||
statusType = b3GetStatusType(statusHandle);
|
||||
@@ -3241,11 +3483,6 @@ static PyMethodDef SpamMethods[] = {
|
||||
"Set the amount of time to proceed at each call to stepSimulation. (unit "
|
||||
"is seconds, typically range is 0.01 or 0.001)"},
|
||||
|
||||
|
||||
{"setTimeStep", pybullet_setTimeStep, METH_VARARGS,
|
||||
"Set the amount of time to proceed at each call to stepSimulation."
|
||||
" (unit is seconds, typically range is 0.01 or 0.001)"},
|
||||
|
||||
{"setDefaultContactERP", pybullet_setDefaultContactERP, METH_VARARGS,
|
||||
"Set the amount of contact penetration Error Recovery Paramater "
|
||||
"(ERP) in each time step. \
|
||||
@@ -3306,6 +3543,19 @@ static PyMethodDef SpamMethods[] = {
|
||||
"instantaneously, not through physics simulation. (x,y,z) position vector "
|
||||
"and (x,y,z,w) quaternion orientation."},
|
||||
|
||||
{ "getBaseVelocity", pybullet_getBaseVelocity,
|
||||
METH_VARARGS,
|
||||
"Get the linear and angular velocity of the base of the object "
|
||||
" in world space coordinates. "
|
||||
"(x,y,z) linear velocity vector and (x,y,z) angular velocity vector." },
|
||||
|
||||
{ "resetBaseVelocity", (PyCFunction)pybullet_resetBaseVelocity, METH_VARARGS | METH_KEYWORDS,
|
||||
"Reset the linear and/or angular velocity of the base of the object "
|
||||
" in world space coordinates. "
|
||||
"linearVelocity (x,y,z) and angularVelocity (x,y,z)." },
|
||||
|
||||
|
||||
|
||||
{"getNumJoints", pybullet_getNumJoints, METH_VARARGS,
|
||||
"Get the number of joints for an object."},
|
||||
|
||||
@@ -3404,6 +3654,10 @@ static PyMethodDef SpamMethods[] = {
|
||||
"remove all user debug draw items"
|
||||
},
|
||||
|
||||
{ "setDebugObjectColor", (PyCFunction)pybullet_setDebugObjectColor, METH_VARARGS | METH_KEYWORDS,
|
||||
"Override the wireframe debug drawing color for a particular object unique id / link index."
|
||||
"If you ommit the color, the custom color will be removed."
|
||||
},
|
||||
|
||||
|
||||
{"getVisualShapeData", pybullet_getVisualShapeData, METH_VARARGS,
|
||||
|
||||
@@ -19,6 +19,7 @@ pixelHeight = 240
|
||||
nearPlane = 0.01
|
||||
farPlane = 1000
|
||||
lightDirection = [0,1,0]
|
||||
lightColor = [1,1,1]#optional argument
|
||||
fov = 60
|
||||
|
||||
#img_arr = pybullet.renderImage(pixelWidth, pixelHeight)
|
||||
@@ -28,7 +29,7 @@ for pitch in range (0,360,10) :
|
||||
viewMatrix = pybullet.computeViewMatrixFromYawPitchRoll(camTargetPos, camDistance, yaw, pitch, roll, upAxisIndex)
|
||||
aspect = pixelWidth / pixelHeight;
|
||||
projectionMatrix = pybullet.computeProjectionMatrixFOV(fov, aspect, nearPlane, farPlane);
|
||||
img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightDirection)
|
||||
img_arr = pybullet.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, lightDirection,lightColor)
|
||||
w=img_arr[0]
|
||||
h=img_arr[1]
|
||||
rgb=img_arr[2]
|
||||
|
||||
@@ -64,6 +64,12 @@ struct btDispatcherInfo
|
||||
btScalar m_convexConservativeDistanceThreshold;
|
||||
};
|
||||
|
||||
enum ebtDispatcherQueryType
|
||||
{
|
||||
BT_CONTACT_POINT_ALGORITHMS = 1,
|
||||
BT_CLOSEST_POINT_ALGORITHMS = 2
|
||||
};
|
||||
|
||||
///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
|
||||
///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
|
||||
class btDispatcher
|
||||
@@ -73,7 +79,7 @@ class btDispatcher
|
||||
public:
|
||||
virtual ~btDispatcher() ;
|
||||
|
||||
virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold=0) = 0;
|
||||
virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType) = 0;
|
||||
|
||||
virtual btPersistentManifold* getNewManifold(const btCollisionObject* b0,const btCollisionObject* b1)=0;
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ bool SphereTriangleDetector::collide(const btVector3& sphereCenter,btVector3 &po
|
||||
btScalar radiusWithThreshold = radius + contactBreakingThreshold;
|
||||
|
||||
btVector3 normal = (vertices[1]-vertices[0]).cross(vertices[2]-vertices[0]);
|
||||
normal.normalize();
|
||||
normal.safeNormalize();
|
||||
btVector3 p1ToCentre = sphereCenter - vertices[0];
|
||||
btScalar distanceFromPlane = p1ToCentre.dot(normal);
|
||||
|
||||
|
||||
@@ -40,6 +40,9 @@ public:
|
||||
|
||||
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0;
|
||||
|
||||
virtual btCollisionAlgorithmCreateFunc* getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1) = 0;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_COLLISION_CONFIGURATION
|
||||
|
||||
@@ -50,8 +50,10 @@ m_dispatcherFlags(btCollisionDispatcher::CD_USE_RELATIVE_CONTACT_BREAKING_THRESH
|
||||
{
|
||||
for (int j=0;j<MAX_BROADPHASE_COLLISION_TYPES;j++)
|
||||
{
|
||||
m_doubleDispatch[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j);
|
||||
btAssert(m_doubleDispatch[i][j]);
|
||||
m_doubleDispatchContactPoints[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j);
|
||||
btAssert(m_doubleDispatchContactPoints[i][j]);
|
||||
m_doubleDispatchClosestPoints[i][j] = m_collisionConfiguration->getClosestPointsAlgorithmCreateFunc(i, j);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,7 +63,12 @@ m_dispatcherFlags(btCollisionDispatcher::CD_USE_RELATIVE_CONTACT_BREAKING_THRESH
|
||||
|
||||
void btCollisionDispatcher::registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)
|
||||
{
|
||||
m_doubleDispatch[proxyType0][proxyType1] = createFunc;
|
||||
m_doubleDispatchContactPoints[proxyType0][proxyType1] = createFunc;
|
||||
}
|
||||
|
||||
void btCollisionDispatcher::registerClosestPointsCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)
|
||||
{
|
||||
m_doubleDispatchClosestPoints[proxyType0][proxyType1] = createFunc;
|
||||
}
|
||||
|
||||
btCollisionDispatcher::~btCollisionDispatcher()
|
||||
@@ -138,14 +145,23 @@ void btCollisionDispatcher::releaseManifold(btPersistentManifold* manifold)
|
||||
|
||||
|
||||
|
||||
btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold)
|
||||
|
||||
btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType algoType)
|
||||
{
|
||||
|
||||
btCollisionAlgorithmConstructionInfo ci;
|
||||
|
||||
ci.m_dispatcher1 = this;
|
||||
ci.m_manifold = sharedManifold;
|
||||
btCollisionAlgorithm* algo = m_doubleDispatch[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci,body0Wrap,body1Wrap);
|
||||
btCollisionAlgorithm* algo = 0;
|
||||
if (algoType == BT_CONTACT_POINT_ALGORITHMS)
|
||||
{
|
||||
algo = m_doubleDispatchContactPoints[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci, body0Wrap, body1Wrap);
|
||||
}
|
||||
else
|
||||
{
|
||||
algo = m_doubleDispatchClosestPoints[body0Wrap->getCollisionShape()->getShapeType()][body1Wrap->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci, body0Wrap, body1Wrap);
|
||||
}
|
||||
|
||||
return algo;
|
||||
}
|
||||
@@ -262,7 +278,7 @@ void btCollisionDispatcher::defaultNearCallback(btBroadphasePair& collisionPair,
|
||||
//dispatcher will keep algorithms persistent in the collision pair
|
||||
if (!collisionPair.m_algorithm)
|
||||
{
|
||||
collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap,&obj1Wrap);
|
||||
collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap,&obj1Wrap,0, BT_CONTACT_POINT_ALGORITHMS);
|
||||
}
|
||||
|
||||
if (collisionPair.m_algorithm)
|
||||
|
||||
@@ -57,7 +57,9 @@ protected:
|
||||
|
||||
btPoolAllocator* m_persistentManifoldPoolAllocator;
|
||||
|
||||
btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
|
||||
btCollisionAlgorithmCreateFunc* m_doubleDispatchContactPoints[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
|
||||
|
||||
btCollisionAlgorithmCreateFunc* m_doubleDispatchClosestPoints[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES];
|
||||
|
||||
btCollisionConfiguration* m_collisionConfiguration;
|
||||
|
||||
@@ -84,6 +86,8 @@ public:
|
||||
///registerCollisionCreateFunc allows registration of custom/alternative collision create functions
|
||||
void registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc);
|
||||
|
||||
void registerClosestPointsCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc);
|
||||
|
||||
int getNumManifolds() const
|
||||
{
|
||||
return int( m_manifoldsPtr.size());
|
||||
@@ -115,7 +119,7 @@ public:
|
||||
|
||||
virtual void clearManifold(btPersistentManifold* manifold);
|
||||
|
||||
btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold = 0);
|
||||
btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType);
|
||||
|
||||
virtual bool needsCollision(const btCollisionObject* body0,const btCollisionObject* body1);
|
||||
|
||||
|
||||
@@ -122,6 +122,7 @@ protected:
|
||||
///internal update revision number. It will be increased when the object changes. This allows some subsystems to perform lazy evaluation.
|
||||
int m_updateRevision;
|
||||
|
||||
btVector3 m_customDebugColorRGB;
|
||||
|
||||
public:
|
||||
|
||||
@@ -136,7 +137,8 @@ public:
|
||||
CF_CHARACTER_OBJECT = 16,
|
||||
CF_DISABLE_VISUALIZE_OBJECT = 32, //disable debug drawing
|
||||
CF_DISABLE_SPU_COLLISION_PROCESSING = 64,//disable parallel/SPU processing
|
||||
CF_HAS_CONTACT_STIFFNESS_DAMPING = 128
|
||||
CF_HAS_CONTACT_STIFFNESS_DAMPING = 128,
|
||||
CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR = 256,
|
||||
};
|
||||
|
||||
enum CollisionObjectTypes
|
||||
@@ -556,6 +558,26 @@ public:
|
||||
return m_updateRevision;
|
||||
}
|
||||
|
||||
void setCustomDebugColor(const btVector3& colorRGB)
|
||||
{
|
||||
m_customDebugColorRGB = colorRGB;
|
||||
m_collisionFlags |= CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR;
|
||||
}
|
||||
|
||||
void removeCustomDebugColor()
|
||||
{
|
||||
m_collisionFlags &= ~CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR;
|
||||
}
|
||||
|
||||
bool getCustomDebugColor(btVector3& colorRGB) const
|
||||
{
|
||||
bool hasCustomColor = (0!=(m_collisionFlags&CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR));
|
||||
if (hasCustomColor)
|
||||
{
|
||||
colorRGB = m_customDebugColorRGB;
|
||||
}
|
||||
return hasCustomColor;
|
||||
}
|
||||
|
||||
inline bool checkCollideWith(const btCollisionObject* co) const
|
||||
{
|
||||
|
||||
@@ -1231,7 +1231,7 @@ struct btSingleContactCallback : public btBroadphaseAabbCallback
|
||||
btCollisionObjectWrapper ob0(0,m_collisionObject->getCollisionShape(),m_collisionObject,m_collisionObject->getWorldTransform(),-1,-1);
|
||||
btCollisionObjectWrapper ob1(0,collisionObject->getCollisionShape(),collisionObject,collisionObject->getWorldTransform(),-1,-1);
|
||||
|
||||
btCollisionAlgorithm* algorithm = m_world->getDispatcher()->findAlgorithm(&ob0,&ob1);
|
||||
btCollisionAlgorithm* algorithm = m_world->getDispatcher()->findAlgorithm(&ob0,&ob1,0, BT_CLOSEST_POINT_ALGORITHMS);
|
||||
if (algorithm)
|
||||
{
|
||||
btBridgedManifoldResult contactPointResult(&ob0,&ob1, m_resultCallback);
|
||||
@@ -1267,7 +1267,7 @@ void btCollisionWorld::contactPairTest(btCollisionObject* colObjA, btCollisionOb
|
||||
btCollisionObjectWrapper obA(0,colObjA->getCollisionShape(),colObjA,colObjA->getWorldTransform(),-1,-1);
|
||||
btCollisionObjectWrapper obB(0,colObjB->getCollisionShape(),colObjB,colObjB->getWorldTransform(),-1,-1);
|
||||
|
||||
btCollisionAlgorithm* algorithm = getDispatcher()->findAlgorithm(&obA,&obB);
|
||||
btCollisionAlgorithm* algorithm = getDispatcher()->findAlgorithm(&obA,&obB, 0, BT_CLOSEST_POINT_ALGORITHMS);
|
||||
if (algorithm)
|
||||
{
|
||||
btBridgedManifoldResult contactPointResult(&obA,&obB, resultCallback);
|
||||
@@ -1572,6 +1572,8 @@ void btCollisionWorld::debugDrawWorld()
|
||||
}
|
||||
};
|
||||
|
||||
colObj->getCustomDebugColor(color);
|
||||
|
||||
debugDrawObject(colObj->getWorldTransform(),colObj->getCollisionShape(),color);
|
||||
}
|
||||
if (m_debugDrawer && (m_debugDrawer->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
|
||||
|
||||
@@ -65,7 +65,13 @@ void btCompoundCollisionAlgorithm::preallocateChildAlgorithms(const btCollisionO
|
||||
const btCollisionShape* childShape = compoundShape->getChildShape(i);
|
||||
|
||||
btCollisionObjectWrapper childWrap(colObjWrap,childShape,colObjWrap->getCollisionObject(),colObjWrap->getWorldTransform(),-1,i);//wrong child trans, but unused (hopefully)
|
||||
m_childCollisionAlgorithms[i] = m_dispatcher->findAlgorithm(&childWrap,otherObjWrap,m_sharedManifold);
|
||||
m_childCollisionAlgorithms[i] = m_dispatcher->findAlgorithm(&childWrap,otherObjWrap,m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
|
||||
|
||||
|
||||
btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithmsContact;
|
||||
btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithmsClosestPoints;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -128,8 +134,14 @@ public:
|
||||
btTransform newChildWorldTrans = orgTrans*childTrans ;
|
||||
|
||||
//perform an AABB check first
|
||||
btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1;
|
||||
btVector3 aabbMin0,aabbMax0;
|
||||
childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0);
|
||||
|
||||
btVector3 extendAabb(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold);
|
||||
aabbMin0 -= extendAabb;
|
||||
aabbMax0 += extendAabb;
|
||||
|
||||
btVector3 aabbMin1, aabbMax1;
|
||||
m_otherObjWrap->getCollisionShape()->getAabb(m_otherObjWrap->getWorldTransform(),aabbMin1,aabbMax1);
|
||||
|
||||
if (gCompoundChildShapePairCallback)
|
||||
@@ -143,11 +155,21 @@ public:
|
||||
|
||||
btCollisionObjectWrapper compoundWrap(this->m_compoundColObjWrap,childShape,m_compoundColObjWrap->getCollisionObject(),newChildWorldTrans,-1,index);
|
||||
|
||||
btCollisionAlgorithm* algo = 0;
|
||||
|
||||
if (m_resultOut->m_closestPointDistanceThreshold > 0)
|
||||
{
|
||||
algo = m_dispatcher->findAlgorithm(&compoundWrap, m_otherObjWrap, 0, BT_CLOSEST_POINT_ALGORITHMS);
|
||||
}
|
||||
else
|
||||
{
|
||||
//the contactpoint is still projected back using the original inverted worldtrans
|
||||
if (!m_childCollisionAlgorithms[index])
|
||||
m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(&compoundWrap,m_otherObjWrap,m_sharedManifold);
|
||||
|
||||
{
|
||||
m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(&compoundWrap, m_otherObjWrap, m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
|
||||
}
|
||||
algo = m_childCollisionAlgorithms[index];
|
||||
}
|
||||
|
||||
const btCollisionObjectWrapper* tmpWrap = 0;
|
||||
|
||||
@@ -164,8 +186,7 @@ public:
|
||||
m_resultOut->setShapeIdentifiersB(-1,index);
|
||||
}
|
||||
|
||||
|
||||
m_childCollisionAlgorithms[index]->processCollision(&compoundWrap,m_otherObjWrap,m_dispatchInfo,m_resultOut);
|
||||
algo->processCollision(&compoundWrap,m_otherObjWrap,m_dispatchInfo,m_resultOut);
|
||||
|
||||
#if 0
|
||||
if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb))
|
||||
@@ -271,6 +292,9 @@ void btCompoundCollisionAlgorithm::processCollision (const btCollisionObjectWrap
|
||||
btTransform otherInCompoundSpace;
|
||||
otherInCompoundSpace = colObjWrap->getWorldTransform().inverse() * otherObjWrap->getWorldTransform();
|
||||
otherObjWrap->getCollisionShape()->getAabb(otherInCompoundSpace,localAabbMin,localAabbMax);
|
||||
btVector3 extraExtends(resultOut->m_closestPointDistanceThreshold, resultOut->m_closestPointDistanceThreshold, resultOut->m_closestPointDistanceThreshold);
|
||||
localAabbMin -= extraExtends;
|
||||
localAabbMax += extraExtends;
|
||||
|
||||
const ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax);
|
||||
//process all children, that overlap with the given AABB bounds
|
||||
|
||||
@@ -164,9 +164,7 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
|
||||
btVector3 thresholdVec(m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold, m_resultOut->m_closestPointDistanceThreshold);
|
||||
|
||||
aabbMin0 -= thresholdVec;
|
||||
aabbMin1 -= thresholdVec;
|
||||
aabbMax0 += thresholdVec;
|
||||
aabbMax1 += thresholdVec;
|
||||
|
||||
if (gCompoundCompoundChildShapePairCallback)
|
||||
{
|
||||
@@ -183,18 +181,25 @@ struct btCompoundCompoundLeafCallback : btDbvt::ICollide
|
||||
btSimplePair* pair = m_childCollisionAlgorithmCache->findPair(childIndex0,childIndex1);
|
||||
|
||||
btCollisionAlgorithm* colAlgo = 0;
|
||||
|
||||
if (m_resultOut->m_closestPointDistanceThreshold > 0)
|
||||
{
|
||||
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0, &compoundWrap1, 0, BT_CLOSEST_POINT_ALGORITHMS);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pair)
|
||||
{
|
||||
colAlgo = (btCollisionAlgorithm*)pair->m_userPointer;
|
||||
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0,&compoundWrap1,m_sharedManifold);
|
||||
colAlgo = m_dispatcher->findAlgorithm(&compoundWrap0, &compoundWrap1, m_sharedManifold, BT_CONTACT_POINT_ALGORITHMS);
|
||||
pair = m_childCollisionAlgorithmCache->addOverlappingPair(childIndex0, childIndex1);
|
||||
btAssert(pair);
|
||||
pair->m_userPointer = colAlgo;
|
||||
}
|
||||
}
|
||||
|
||||
btAssert(colAlgo);
|
||||
|
||||
|
||||
@@ -118,8 +118,16 @@ partId, int triangleIndex)
|
||||
|
||||
|
||||
btCollisionObjectWrapper triObWrap(m_triBodyWrap,&tm,m_triBodyWrap->getCollisionObject(),m_triBodyWrap->getWorldTransform(),partId,triangleIndex);//correct transform?
|
||||
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap,&triObWrap,m_manifoldPtr);
|
||||
btCollisionAlgorithm* colAlgo = 0;
|
||||
|
||||
if (m_resultOut->m_closestPointDistanceThreshold > 0)
|
||||
{
|
||||
colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap, &triObWrap, 0, BT_CLOSEST_POINT_ALGORITHMS);
|
||||
}
|
||||
else
|
||||
{
|
||||
colAlgo = ci.m_dispatcher1->findAlgorithm(m_convexBodyWrap, &triObWrap, m_manifoldPtr, BT_CONTACT_POINT_ALGORITHMS);
|
||||
}
|
||||
const btCollisionObjectWrapper* tmpWrap = 0;
|
||||
|
||||
if (m_resultOut->getBody0Internal() == m_triBodyWrap->getCollisionObject())
|
||||
@@ -170,7 +178,8 @@ void btConvexTriangleCallback::setTimeStepAndCounters(btScalar collisionMarginTr
|
||||
const btCollisionShape* convexShape = static_cast<const btCollisionShape*>(m_convexBodyWrap->getCollisionShape());
|
||||
//CollisionShape* triangleShape = static_cast<btCollisionShape*>(triBody->m_collisionShape);
|
||||
convexShape->getAabb(convexInTriangleSpace,m_aabbMin,m_aabbMax);
|
||||
btScalar extraMargin = collisionMarginTriangle;
|
||||
btScalar extraMargin = collisionMarginTriangle+ resultOut->m_closestPointDistanceThreshold;
|
||||
|
||||
btVector3 extra(extraMargin,extraMargin,extraMargin);
|
||||
|
||||
m_aabbMax += extra;
|
||||
|
||||
@@ -198,6 +198,86 @@ btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration()
|
||||
|
||||
}
|
||||
|
||||
btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1)
|
||||
{
|
||||
|
||||
|
||||
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
|
||||
{
|
||||
return m_sphereSphereCF;
|
||||
}
|
||||
#ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM
|
||||
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == BOX_SHAPE_PROXYTYPE))
|
||||
{
|
||||
return m_sphereBoxCF;
|
||||
}
|
||||
|
||||
if ((proxyType0 == BOX_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
|
||||
{
|
||||
return m_boxSphereCF;
|
||||
}
|
||||
#endif //USE_BUGGY_SPHERE_BOX_ALGORITHM
|
||||
|
||||
|
||||
if ((proxyType0 == SPHERE_SHAPE_PROXYTYPE) && (proxyType1 == TRIANGLE_SHAPE_PROXYTYPE))
|
||||
{
|
||||
return m_sphereTriangleCF;
|
||||
}
|
||||
|
||||
if ((proxyType0 == TRIANGLE_SHAPE_PROXYTYPE) && (proxyType1 == SPHERE_SHAPE_PROXYTYPE))
|
||||
{
|
||||
return m_triangleSphereCF;
|
||||
}
|
||||
|
||||
if (btBroadphaseProxy::isConvex(proxyType0) && (proxyType1 == STATIC_PLANE_PROXYTYPE))
|
||||
{
|
||||
return m_convexPlaneCF;
|
||||
}
|
||||
|
||||
if (btBroadphaseProxy::isConvex(proxyType1) && (proxyType0 == STATIC_PLANE_PROXYTYPE))
|
||||
{
|
||||
return m_planeConvexCF;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (btBroadphaseProxy::isConvex(proxyType0) && btBroadphaseProxy::isConvex(proxyType1))
|
||||
{
|
||||
return m_convexConvexCreateFunc;
|
||||
}
|
||||
|
||||
if (btBroadphaseProxy::isConvex(proxyType0) && btBroadphaseProxy::isConcave(proxyType1))
|
||||
{
|
||||
return m_convexConcaveCreateFunc;
|
||||
}
|
||||
|
||||
if (btBroadphaseProxy::isConvex(proxyType1) && btBroadphaseProxy::isConcave(proxyType0))
|
||||
{
|
||||
return m_swappedConvexConcaveCreateFunc;
|
||||
}
|
||||
|
||||
|
||||
if (btBroadphaseProxy::isCompound(proxyType0) && btBroadphaseProxy::isCompound(proxyType1))
|
||||
{
|
||||
return m_compoundCompoundCreateFunc;
|
||||
}
|
||||
|
||||
if (btBroadphaseProxy::isCompound(proxyType0))
|
||||
{
|
||||
return m_compoundCreateFunc;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (btBroadphaseProxy::isCompound(proxyType1))
|
||||
{
|
||||
return m_swappedCompoundCreateFunc;
|
||||
}
|
||||
}
|
||||
|
||||
//failed to find an algorithm
|
||||
return m_emptyCreateFunc;
|
||||
|
||||
}
|
||||
|
||||
btCollisionAlgorithmCreateFunc* btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1)
|
||||
{
|
||||
|
||||
@@ -103,6 +103,8 @@ public:
|
||||
|
||||
virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1);
|
||||
|
||||
virtual btCollisionAlgorithmCreateFunc* getClosestPointsAlgorithmCreateFunc(int proxyType0, int proxyType1);
|
||||
|
||||
///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm.
|
||||
///By default, this feature is disabled for best performance.
|
||||
///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature.
|
||||
|
||||
@@ -56,7 +56,7 @@ void btSphereTriangleCollisionAlgorithm::processCollision (const btCollisionObje
|
||||
|
||||
/// report a contact. internally this will be kept persistent, and contact reduction is done
|
||||
resultOut->setPersistentManifold(m_manifoldPtr);
|
||||
SphereTriangleDetector detector(sphere,triangle, m_manifoldPtr->getContactBreakingThreshold());
|
||||
SphereTriangleDetector detector(sphere,triangle, m_manifoldPtr->getContactBreakingThreshold()+ resultOut->m_closestPointDistanceThreshold);
|
||||
|
||||
btDiscreteCollisionDetectorInterface::ClosestPointInput input;
|
||||
input.m_maximumDistanceSquared = btScalar(BT_LARGE_FLOAT);///@todo: tighter bounds
|
||||
|
||||
@@ -122,7 +122,7 @@ protected:
|
||||
checkManifold(body0Wrap,body1Wrap);
|
||||
|
||||
btCollisionAlgorithm * convex_algorithm = m_dispatcher->findAlgorithm(
|
||||
body0Wrap,body1Wrap,getLastManifold());
|
||||
body0Wrap,body1Wrap,getLastManifold(), BT_CONTACT_POINT_ALGORITHMS);
|
||||
return convex_algorithm ;
|
||||
}
|
||||
|
||||
|
||||
@@ -120,8 +120,8 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
|
||||
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
|
||||
//btCollisionObjectWrapper triBody(0,tm, ob, btTransform::getIdentity());//ob->getWorldTransform());//??
|
||||
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);
|
||||
|
||||
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr);
|
||||
ebtDispatcherQueryType algoType = m_resultOut->m_closestPointDistanceThreshold > 0 ? BT_CLOSEST_POINT_ALGORITHMS : BT_CONTACT_POINT_ALGORITHMS;
|
||||
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0, algoType);//m_manifoldPtr);
|
||||
|
||||
colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut);
|
||||
colAlgo->~btCollisionAlgorithm();
|
||||
@@ -164,7 +164,8 @@ void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId,
|
||||
btCollisionObjectWrapper softBody(0,m_softBody->getCollisionShape(),m_softBody,m_softBody->getWorldTransform(),-1,-1);
|
||||
btCollisionObjectWrapper triBody(0,tm, m_triBody, m_triBody->getWorldTransform(),partId, triangleIndex);//btTransform::getIdentity());//??
|
||||
|
||||
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0);//m_manifoldPtr);
|
||||
ebtDispatcherQueryType algoType = m_resultOut->m_closestPointDistanceThreshold > 0 ? BT_CLOSEST_POINT_ALGORITHMS : BT_CONTACT_POINT_ALGORITHMS;
|
||||
btCollisionAlgorithm* colAlgo = ci.m_dispatcher1->findAlgorithm(&softBody,&triBody,0, algoType);//m_manifoldPtr);
|
||||
|
||||
colAlgo->processCollision(&softBody,&triBody,*m_dispatchInfoPtr,m_resultOut);
|
||||
colAlgo->~btCollisionAlgorithm();
|
||||
|
||||
Reference in New Issue
Block a user