resolve some naming conflicts between Bullet 3.x and Bullet 2.x
add BasicGpuDemo that bridges Bullet 2.x and Bullet 3.x (still preliminary/crashing/instable)
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@@ -121,6 +121,7 @@ void GpuRigidBodyDemo::initPhysics(const ConstructionInfo& ci)
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np->writeAllBodiesToGpu();
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bp->writeAabbsToGpu();
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}
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