resolve some naming conflicts between Bullet 3.x and Bullet 2.x
add BasicGpuDemo that bridges Bullet 2.x and Bullet 3.x (still preliminary/crashing/instable)
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@@ -272,9 +272,9 @@ static int b3NanMask = 0x7F800001;
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#define B3_NAN (*(float*)&b3NanMask)
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#endif
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#ifndef B3_INFINITY
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#ifndef B3_INFINITY_MASK
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static int b3InfinityMask = 0x7F800000;
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#define B3_INFINITY (*(float*)&b3InfinityMask)
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#define B3_INFINITY_MASK (*(float*)&b3InfinityMask)
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#endif
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inline __m128 operator + (const __m128 A, const __m128 B)
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