Pathnames between #include files that are intended to be used within application code should not depend on the paths to the subdirectories being known to the compiler because this will not always be the case when an end-user includes your headers.
Includes of files in the local hierarchy must not use <...> please stick with "..."
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@@ -16,8 +16,8 @@ subject to the following restrictions:
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#ifndef BVH_TRIANGLE_MESH_SHAPE_H
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#define BVH_TRIANGLE_MESH_SHAPE_H
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#include "BulletCollision/CollisionShapes/btTriangleMeshShape.h"
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#include "BulletCollision/CollisionShapes/btOptimizedBvh.h"
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#include "btTriangleMeshShape.h"
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#include "btOptimizedBvh.h"
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///Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization.
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///Uses an interface to access the triangles to allow for sharing graphics/physics triangles.
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