Pathnames between #include files that are intended to be used within application code should not depend on the paths to the subdirectories being known to the compiler because this will not always be the case when an end-user includes your headers.

Includes of files in the local hierarchy must not use <...> please stick with "..."
This commit is contained in:
sjbaker
2006-12-26 15:33:28 +00:00
parent 208bbe7594
commit e9b21e21a6
80 changed files with 161 additions and 173 deletions

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@@ -16,7 +16,7 @@ subject to the following restrictions:
#ifndef CONSTRAINT_SOLVER_H
#define CONSTRAINT_SOLVER_H
#include "LinearMath/btScalar.h"
#include "../../LinearMath/btScalar.h"
class btPersistentManifold;
class btRigidBody;

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@@ -19,8 +19,8 @@ subject to the following restrictions:
//todo: make into a proper class working with the iterative constraint solver
class btRigidBody;
#include "LinearMath/btVector3.h"
#include "LinearMath/btScalar.h"
#include "../../LinearMath/btVector3.h"
#include "../../LinearMath/btScalar.h"
struct btContactSolverInfo;
class btManifoldPoint;

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@@ -16,9 +16,8 @@ subject to the following restrictions:
#ifndef GENERIC_6DOF_CONSTRAINT_H
#define GENERIC_6DOF_CONSTRAINT_H
#include "LinearMath/btVector3.h"
#include "BulletDynamics/ConstraintSolver/btJacobianEntry.h"
#include "../../LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
class btRigidBody;

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@@ -16,9 +16,8 @@ subject to the following restrictions:
#ifndef HINGECONSTRAINT_H
#define HINGECONSTRAINT_H
#include "LinearMath/btVector3.h"
#include "BulletDynamics/ConstraintSolver/btJacobianEntry.h"
#include "../../LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
class btRigidBody;

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@@ -16,8 +16,8 @@ subject to the following restrictions:
#ifndef JACOBIAN_ENTRY_H
#define JACOBIAN_ENTRY_H
#include "LinearMath/btVector3.h"
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "../../LinearMath/btVector3.h"
#include "../Dynamics/btRigidBody.h"
//notes:

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@@ -16,9 +16,8 @@ subject to the following restrictions:
#ifndef POINT2POINTCONSTRAINT_H
#define POINT2POINTCONSTRAINT_H
#include "LinearMath/btVector3.h"
#include "BulletDynamics/ConstraintSolver/btJacobianEntry.h"
#include "../../LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
class btRigidBody;

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@@ -18,7 +18,6 @@ subject to the following restrictions:
#include "btConstraintSolver.h"
class btIDebugDraw;
#include "btContactConstraint.h"

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@@ -16,8 +16,8 @@ subject to the following restrictions:
#ifndef SOLVE_2LINEAR_CONSTRAINT_H
#define SOLVE_2LINEAR_CONSTRAINT_H
#include "LinearMath/btMatrix3x3.h"
#include "LinearMath/btVector3.h"
#include "../../LinearMath/btMatrix3x3.h"
#include "../../LinearMath/btVector3.h"
class btRigidBody;

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@@ -17,7 +17,7 @@ subject to the following restrictions:
#define TYPED_CONSTRAINT_H
class btRigidBody;
#include "LinearMath/btScalar.h"
#include "../../LinearMath/btScalar.h"
///TypedConstraint is the baseclass for Bullet constraints and vehicles
class btTypedConstraint