made 'calculateLocalInertia' const, thanks to cgripeos, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1514
- applied a large patch to remove warnings Thanks to Enrico, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1568 - removed SSE includes, added #incude <string.h> for memset in Extras/quickstep, thanks Eternl Knight - disabled 16-byte alignement on btQuadWord class, it causes problems under PS3 Linux. Need to check out why.
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@@ -165,32 +165,8 @@ inline void dSetValue1 (btScalar *a, int n, btScalar value)
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/// This macros are for MSVC and XCode compilers. Remotion.
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#if _MSC_VER //Visual Studio Win32, Win64
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#include <xmmintrin.h> // SSE
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#include <emmintrin.h> // SSE2
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#include <intrin.h> // SSE3
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#define __USE_SSE__
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/*
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#ifdef _WIN64
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typedef unsigned __int64 size_t;
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#else
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typedef unsigned int size_t;
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#endif
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*/
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#elif __GNUC__ // XCode GCC
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#if defined(__ppc__) || defined(__ppc64__) // Mac PPC
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///PPC or PPC64 Mac no SSE support
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#elif defined(__i386__) // Intel Mac with SSE support
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#include <xmmintrin.h> // SSE
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#include <emmintrin.h> // SSE2
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#include <pmmintrin.h> // SSE3
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#define __USE_SSE__
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#endif
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#include <string.h>
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#endif
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#include <string.h> //for memset
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//Remotion: 10.10.2007
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//------------------------------------------------------------------------------
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