made 'calculateLocalInertia' const, thanks to cgripeos, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1514
- applied a large patch to remove warnings Thanks to Enrico, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1568 - removed SSE includes, added #incude <string.h> for memset in Extras/quickstep, thanks Eternl Knight - disabled 16-byte alignement on btQuadWord class, it causes problems under PS3 Linux. Need to check out why.
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@@ -12,7 +12,6 @@ subject to the following restrictions:
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "btOptimizedBvh.h"
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#include "btStridingMeshInterface.h"
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#include "LinearMath/btAabbUtil2.h"
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@@ -1178,5 +1177,6 @@ m_bvhAabbMin(self.m_bvhAabbMin),
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m_bvhAabbMax(self.m_bvhAabbMax),
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m_bvhQuantization(self.m_bvhQuantization)
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{
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}
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