updated multi threading shared code on multiple platforms.
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@@ -104,10 +104,10 @@ public:
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void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
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///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
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void startSPUs(Win32ThreadConstructionInfo& threadConstructionInfo);
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void startSPU(Win32ThreadConstructionInfo& threadConstructionInfo);
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///tell the task scheduler we are done with the SPU tasks
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void stopSPUs();
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void stopSPU();
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};
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