add very basic multibody vehicle

tweak finite element experiment with parameter
This commit is contained in:
Erwin Coumans
2014-10-31 14:14:45 -07:00
parent 91bcb055db
commit eac8b32782
9 changed files with 486 additions and 348 deletions

View File

@@ -0,0 +1,24 @@
#ifndef TEST_MULTIBODY_VEHICLE_SETUP_H
#define TEST_MULTIBODY_VEHICLE_SETUP_H
#include "Bullet3AppSupport/CommonMultiBodySetup.h"
struct MultiBodyVehicleSetup : public CommonMultiBodySetup
{
btMultiBody* m_multiBody;
public:
MultiBodyVehicleSetup();
virtual ~MultiBodyVehicleSetup();
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
virtual void stepSimulation(float deltaTime);
class btMultiBody* createMultiBodyVehicle();
};
#endif //TEST_MULTIBODY_VEHICLE_SETUP_H