merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.

Still need to verify to make sure no unwanted renaming is introduced.
This commit is contained in:
ejcoumans
2006-09-27 20:43:51 +00:00
parent d1e9a885f3
commit eb23bb5c0c
263 changed files with 7528 additions and 6714 deletions

View File

@@ -17,7 +17,7 @@ subject to the following restrictions:
#include "CcdPhysicsController.h"
#include "MyMotionState.h"
#include "btBulletDynamicsCommon.h"
#include "LinearMath/GenIDebugDraw.h"
#include "LinearMath/btIDebugDraw.h"
#include "GLDebugDrawer.h"
@@ -53,12 +53,12 @@ int main(int argc,char** argv)
void ConstraintDemo::initPhysics()
{
//ConstraintSolver* solver = new SequentialImpulseConstraintSolver;
//ConstraintSolver* solver = new btSequentialImpulseConstraintSolver;
//ConstraintSolver* solver = new OdeConstraintSolver;
CollisionDispatcher* dispatcher = new CollisionDispatcher();
btCollisionDispatcher* dispatcher = new btCollisionDispatcher();
OverlappingPairCache* broadphase = new SimpleBroadphase();
btOverlappingPairCache* broadphase = new btSimpleBroadphase();
m_physicsEnvironmentPtr = new CcdPhysicsEnvironment(dispatcher,broadphase);
@@ -66,16 +66,16 @@ void ConstraintDemo::initPhysics()
m_physicsEnvironmentPtr->setGravity(0,-10,0);
CollisionShape* shape = new BoxShape(SimdVector3(CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS));
SimdTransform trans;
btCollisionShape* shape = new btBoxShape(btVector3(CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS));
btTransform trans;
trans.setIdentity();
trans.setOrigin(SimdVector3(0,20,0));
trans.setOrigin(btVector3(0,20,0));
bool isDynamic = false;
float mass = 1.f;
CcdPhysicsController* ctrl0 = LocalCreatePhysicsObject( isDynamic,mass,trans,shape);
trans.setOrigin(SimdVector3(2*CUBE_HALF_EXTENTS,20,0));
trans.setOrigin(btVector3(2*CUBE_HALF_EXTENTS,20,0));
isDynamic = true;
CcdPhysicsController* ctrl1 = LocalCreatePhysicsObject( isDynamic,mass,trans,shape);