merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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@@ -17,10 +17,10 @@
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#include "Solid3JohnsonSimplexSolver.h"
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/// CombinedSimplexSolver runs both Solid and Voronoi Simplex Solver for comparison
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class CombinedSimplexSolver: public SimplexSolverInterface
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class CombinedSimplexSolver: public btSimplexSolverInterface
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{
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VoronoiSimplexSolver m_voronoiSolver;
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// VoronoiSimplexSolver m_johnsonSolver;
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btVoronoiSimplexSolver m_voronoiSolver;
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// btVoronoiSimplexSolver m_johnsonSolver;
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Solid3JohnsonSimplexSolver m_johnsonSolver;
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@@ -35,23 +35,23 @@ class CombinedSimplexSolver: public SimplexSolverInterface
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virtual void reset();
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virtual void addVertex(const SimdVector3& w, const SimdPoint3& p, const SimdPoint3& q);
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virtual void addVertex(const btVector3& w, const btPoint3& p, const btPoint3& q);
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virtual bool closest(SimdVector3& v);
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virtual bool closest(btVector3& v);
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virtual SimdScalar maxVertex();
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virtual btScalar maxVertex();
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virtual bool fullSimplex() const;
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virtual int getSimplex(SimdPoint3 *pBuf, SimdPoint3 *qBuf, SimdVector3 *yBuf) const;
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virtual int getSimplex(btPoint3 *pBuf, btPoint3 *qBuf, btVector3 *yBuf) const;
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virtual bool inSimplex(const SimdVector3& w);
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virtual bool inSimplex(const btVector3& w);
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virtual void backup_closest(SimdVector3& v) ;
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virtual void backup_closest(btVector3& v) ;
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virtual bool emptySimplex() const;
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virtual void compute_points(SimdPoint3& p1, SimdPoint3& p2);
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virtual void compute_points(btPoint3& p1, btPoint3& p2);
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virtual int numVertices() const;
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