merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
This commit is contained in:
@@ -8,7 +8,7 @@
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* LICENSE.QPL included in the packaging of this file.
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*
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* This library may be distributed and/or modified under the terms of the
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* GNU General Public License (GPL) version 2 as published by the Free Software
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* GNU bteral Public License (GPL) version 2 as published by the Free Software
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* Foundation and appearing in the file LICENSE.GPL included in the
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* packaging of this file.
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*
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@@ -30,7 +30,7 @@
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/// Solid3JohnsonSimplexSolver contains Johnson subdistance algorithm from Solid 3.5 library
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class Solid3JohnsonSimplexSolver : public SimplexSolverInterface
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class Solid3JohnsonSimplexSolver : public btSimplexSolverInterface
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{
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private:
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@@ -42,22 +42,22 @@ private:
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void compute_det();
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bool valid(T_Bits s);
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bool proper(T_Bits s);
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void compute_vector(T_Bits s, SimdVector3& v);
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void compute_vector(T_Bits s, btVector3& v);
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SimdScalar m_det[16][4]; // cached sub-determinants
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SimdVector3 m_edge[4][4];
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btScalar m_det[16][4]; // cached sub-determinants
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btVector3 m_edge[4][4];
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#ifdef JOHNSON_ROBUST
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SimdScalar m_norm[4][4];
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btScalar m_norm[4][4];
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#endif
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SimdPoint3 m_p[4]; // support points of object A in local coordinates
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SimdPoint3 m_q[4]; // support points of object B in local coordinates
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SimdVector3 m_y[4]; // support points of A - B in world coordinates
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SimdScalar m_ylen2[4]; // Squared lengths support points y
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btPoint3 m_p[4]; // support points of object A in local coordinates
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btPoint3 m_q[4]; // support points of object B in local coordinates
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btVector3 m_y[4]; // support points of A - B in world coordinates
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btScalar m_ylen2[4]; // Squared lengths support points y
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SimdScalar m_maxlen2; // Maximum squared length to a vertex of the current
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btScalar m_maxlen2; // Maximum squared length to a vertex of the current
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// simplex
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T_Bits m_bits1; // identifies current simplex
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T_Bits m_last; // identifies last found support point
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@@ -69,7 +69,7 @@ private:
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private:
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void addVertex(const SimdVector3& w);
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void addVertex(const btVector3& w);
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public:
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Solid3JohnsonSimplexSolver();
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@@ -78,23 +78,23 @@ public:
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virtual void reset();
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virtual void addVertex(const SimdVector3& w, const SimdPoint3& p, const SimdPoint3& q);
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virtual void addVertex(const btVector3& w, const btPoint3& p, const btPoint3& q);
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virtual bool closest(SimdVector3& v);
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virtual bool closest(btVector3& v);
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virtual SimdScalar maxVertex();
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virtual btScalar maxVertex();
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virtual bool fullSimplex() const;
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virtual int getSimplex(SimdPoint3 *pBuf, SimdPoint3 *qBuf, SimdVector3 *yBuf) const;
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virtual int getSimplex(btPoint3 *pBuf, btPoint3 *qBuf, btVector3 *yBuf) const;
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virtual bool inSimplex(const SimdVector3& w);
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virtual bool inSimplex(const btVector3& w);
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virtual void backup_closest(SimdVector3& v) ;
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virtual void backup_closest(btVector3& v) ;
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virtual bool emptySimplex() const ;
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virtual void compute_points(SimdPoint3& p1, SimdPoint3& p2) ;
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virtual void compute_points(btPoint3& p1, btPoint3& p2) ;
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virtual int numVertices() const ;
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