merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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@@ -24,7 +24,7 @@ subject to the following restrictions:
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///Concave shape proves an interface concave shapes that can produce triangles that overlapping a given AABB.
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///Static triangle mesh, infinite plane, height field/landscapes are example that implement this interface.
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class ConcaveShape : public CollisionShape
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class ConcaveShape : public btCollisionShape
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{
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protected:
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float m_collisionMargin;
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@@ -34,7 +34,7 @@ public:
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virtual ~ConcaveShape();
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virtual void ProcessAllTriangles(TriangleCallback* callback,const SimdVector3& aabbMin,const SimdVector3& aabbMax) const = 0;
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virtual void ProcessAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
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virtual float GetMargin() const {
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return m_collisionMargin;
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