merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.

Still need to verify to make sure no unwanted renaming is introduced.
This commit is contained in:
ejcoumans
2006-09-27 20:43:51 +00:00
parent d1e9a885f3
commit eb23bb5c0c
263 changed files with 7528 additions and 6714 deletions

View File

@@ -16,7 +16,7 @@ subject to the following restrictions:
#include "btMinkowskiSumShape.h"
MinkowskiSumShape::MinkowskiSumShape(ConvexShape* shapeA,ConvexShape* shapeB)
btMinkowskiSumShape::btMinkowskiSumShape(btConvexShape* shapeA,btConvexShape* shapeB)
:m_shapeA(shapeA),
m_shapeB(shapeB)
{
@@ -24,14 +24,14 @@ m_shapeB(shapeB)
m_transB.setIdentity();
}
SimdVector3 MinkowskiSumShape::LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const
btVector3 btMinkowskiSumShape::LocalGetSupportingVertexWithoutMargin(const btVector3& vec)const
{
SimdVector3 supVertexA = m_transA(m_shapeA->LocalGetSupportingVertexWithoutMargin(vec*m_transA.getBasis()));
SimdVector3 supVertexB = m_transB(m_shapeB->LocalGetSupportingVertexWithoutMargin(vec*m_transB.getBasis()));
btVector3 supVertexA = m_transA(m_shapeA->LocalGetSupportingVertexWithoutMargin(vec*m_transA.getBasis()));
btVector3 supVertexB = m_transB(m_shapeB->LocalGetSupportingVertexWithoutMargin(vec*m_transB.getBasis()));
return supVertexA + supVertexB;
}
void MinkowskiSumShape::BatchedUnitVectorGetSupportingVertexWithoutMargin(const SimdVector3* vectors,SimdVector3* supportVerticesOut,int numVectors) const
void btMinkowskiSumShape::BatchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
{
//todo: could make recursive use of batching. probably this shape is not used frequently.
for (int i=0;i<numVectors;i++)
@@ -43,13 +43,13 @@ void MinkowskiSumShape::BatchedUnitVectorGetSupportingVertexWithoutMargin(const
float MinkowskiSumShape::GetMargin() const
float btMinkowskiSumShape::GetMargin() const
{
return m_shapeA->GetMargin() + m_shapeB->GetMargin();
}
void MinkowskiSumShape::CalculateLocalInertia(SimdScalar mass,SimdVector3& inertia)
void btMinkowskiSumShape::CalculateLocalInertia(btScalar mass,btVector3& inertia)
{
assert(0);
inertia.setValue(0,0,0);