merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.

Still need to verify to make sure no unwanted renaming is introduced.
This commit is contained in:
ejcoumans
2006-09-27 20:43:51 +00:00
parent d1e9a885f3
commit eb23bb5c0c
263 changed files with 7528 additions and 6714 deletions

View File

@@ -16,47 +16,47 @@ subject to the following restrictions:
#ifndef HINGECONSTRAINT_H
#define HINGECONSTRAINT_H
#include "LinearMath/SimdVector3.h"
#include "LinearMath/btVector3.h"
#include "BulletDynamics/ConstraintSolver/btJacobianEntry.h"
#include "btTypedConstraint.h"
class RigidBody;
class btRigidBody;
/// hinge constraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space
/// axis defines the orientation of the hinge axis
class HingeConstraint : public TypedConstraint
class btHingeConstraint : public btTypedConstraint
{
JacobianEntry m_jac[3]; //3 orthogonal linear constraints
JacobianEntry m_jacAng[2]; //2 orthogonal angular constraints
btJacobianEntry m_jac[3]; //3 orthogonal linear constraints
btJacobianEntry m_jacAng[2]; //2 orthogonal angular constraints
SimdVector3 m_pivotInA;
SimdVector3 m_pivotInB;
SimdVector3 m_axisInA;
SimdVector3 m_axisInB;
btVector3 m_pivotInA;
btVector3 m_pivotInB;
btVector3 m_axisInA;
btVector3 m_axisInB;
bool m_angularOnly;
public:
HingeConstraint(RigidBody& rbA,RigidBody& rbB, const SimdVector3& pivotInA,const SimdVector3& pivotInB,SimdVector3& axisInA,SimdVector3& axisInB);
btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB,btVector3& axisInA,btVector3& axisInB);
HingeConstraint(RigidBody& rbA,const SimdVector3& pivotInA,SimdVector3& axisInA);
btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA);
HingeConstraint();
btHingeConstraint();
virtual void BuildJacobian();
virtual void SolveConstraint(SimdScalar timeStep);
virtual void SolveConstraint(btScalar timeStep);
void UpdateRHS(SimdScalar timeStep);
void UpdateRHS(btScalar timeStep);
const RigidBody& GetRigidBodyA() const
const btRigidBody& GetRigidBodyA() const
{
return m_rbA;
}
const RigidBody& GetRigidBodyB() const
const btRigidBody& GetRigidBodyB() const
{
return m_rbB;
}