merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
This commit is contained in:
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src/LinearMath/btIDebugDraw.h
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69
src/LinearMath/btIDebugDraw.h
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/*
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Copyright (c) 2005 Gino van den Bergen / Erwin Coumans http://continuousphysics.com
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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works are solely in the form of machine-executable object code generated by
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#ifndef IDEBUG_DRAW__H
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#define IDEBUG_DRAW__H
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#include "LinearMath/btVector3.h"
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class btIDebugDraw
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{
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public:
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enum DebugDrawModes
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{
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DBG_NoDebug=0,
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DBG_DrawAabb=1,
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DBG_DrawText=2,
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DBG_DrawFeaturesText=4,
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DBG_DrawContactPoints=8,
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DBG_NoDeactivation=16,
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DBG_NoHelpText = 32,
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DBG_DrawWireframe = 64,
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DBG_ProfileTimings = 128,
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DBG_EnableSatComparison = 256,
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DBG_DisableBulletLCP = 512,
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DBG_EnableCCD = 1024,
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DBG_MAX_DEBUG_DRAW_MODE
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};
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virtual ~btIDebugDraw() {};
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virtual void DrawLine(const btVector3& from,const btVector3& to,const btVector3& color)=0;
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virtual void DrawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB,float distance,int lifeTime,const btVector3& color)=0;
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virtual void SetDebugMode(int debugMode) =0;
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virtual int GetDebugMode() const = 0;
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};
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#endif //IDEBUG_DRAW__H
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