further work on shared memory API

fix dependency of BulletDynamics to Bullet3Common (b3Printf)
This commit is contained in:
=
2015-08-02 14:00:43 -07:00
parent 19c5be5646
commit eb6663ed4b
15 changed files with 492 additions and 112 deletions

View File

@@ -846,8 +846,8 @@ void btMultiBody::stepVelocitiesMultiDof(btScalar dt,
btVector3 linkAppliedTorque =isConstraintPass ? m_links[i].m_appliedConstraintTorque : m_links[i].m_appliedTorque;
zeroAccSpatFrc[i+1].setVector(-(rot_from_world[i+1] * linkAppliedTorque), -(rot_from_world[i+1] * linkAppliedForce ));
if (0)
#if 0
{
b3Printf("stepVelocitiesMultiDof zeroAccSpatFrc[%d] linear:%f,%f,%f, angular:%f,%f,%f",
@@ -860,6 +860,7 @@ void btMultiBody::stepVelocitiesMultiDof(btScalar dt,
zeroAccSpatFrc[i+1].m_bottomVec[1],
zeroAccSpatFrc[i+1].m_bottomVec[2]);
}
#endif
//
//adding damping terms (only)
btScalar linDampMult = 1., angDampMult = 1.;