Add setUserIndex/getUserIndex (int index) to btCollisionShape
Share physics setup of BasicDemo between different graphics frameworks, see Demos\BasicDemo\BasicDemoPhysicsSetup.* Plan is to do this for all Bullet demos. Improve gwen performance and cursor navigation for tree control. tweak shadowmap size SimpleOpenGL3App::registerCubeShape accepts half extents
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@@ -28,6 +28,8 @@ ADD_EXECUTABLE(AppBasicDemo
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main.cpp
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BasicDemo.cpp
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BasicDemo.h
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BasicDemoPhysicsSetup.cpp
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BasicDemoPhysicsSetup.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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ELSE()
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@@ -35,6 +37,8 @@ ELSE()
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main.cpp
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BasicDemo.cpp
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BasicDemo.h
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BasicDemoPhysicsSetup.cpp
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BasicDemoPhysicsSetup.h
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)
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ENDIF()
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ELSE (USE_GLUT)
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@@ -52,6 +56,8 @@ ELSE (USE_GLUT)
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Win32BasicDemo.cpp
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BasicDemo.cpp
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BasicDemo.h
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BasicDemoPhysicsSetup.cpp
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BasicDemoPhysicsSetup.h
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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