Add setUserIndex/getUserIndex (int index) to btCollisionShape

Share physics setup of BasicDemo between different graphics frameworks, see Demos\BasicDemo\BasicDemoPhysicsSetup.*
Plan is to do this for all Bullet demos.
Improve gwen performance and cursor navigation for tree control.
tweak shadowmap size
SimpleOpenGL3App::registerCubeShape accepts half extents
This commit is contained in:
erwin coumans
2014-05-20 12:02:01 -07:00
parent f213b00022
commit eb74688c18
23 changed files with 657 additions and 303 deletions

View File

@@ -16,9 +16,9 @@ subject to the following restrictions:
///todo: make this configurable in the gui
bool useShadowMap=true;
float shadowMapWidth=16384;
float shadowMapHeight=16384;
float shadowMapWorldSize=1000;
float shadowMapWidth=8192;
float shadowMapHeight=8192;
float shadowMapWorldSize=200;
float WHEEL_MULTIPLIER=0.01f;
float MOUSE_MOVE_MULTIPLIER = 0.4f;
#define MAX_POINTS_IN_BATCH 1024