Add setUserIndex/getUserIndex (int index) to btCollisionShape
Share physics setup of BasicDemo between different graphics frameworks, see Demos\BasicDemo\BasicDemoPhysicsSetup.* Plan is to do this for all Bullet demos. Improve gwen performance and cursor navigation for tree control. tweak shadowmap size SimpleOpenGL3App::registerCubeShape accepts half extents
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@@ -16,9 +16,9 @@ subject to the following restrictions:
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///todo: make this configurable in the gui
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bool useShadowMap=true;
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float shadowMapWidth=16384;
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float shadowMapHeight=16384;
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float shadowMapWorldSize=1000;
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float shadowMapWidth=8192;
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float shadowMapHeight=8192;
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float shadowMapWorldSize=200;
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float WHEEL_MULTIPLIER=0.01f;
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float MOUSE_MOVE_MULTIPLIER = 0.4f;
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#define MAX_POINTS_IN_BATCH 1024
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