Add setUserIndex/getUserIndex (int index) to btCollisionShape

Share physics setup of BasicDemo between different graphics frameworks, see Demos\BasicDemo\BasicDemoPhysicsSetup.*
Plan is to do this for all Bullet demos.
Improve gwen performance and cursor navigation for tree control.
tweak shadowmap size
SimpleOpenGL3App::registerCubeShape accepts half extents
This commit is contained in:
erwin coumans
2014-05-20 12:02:01 -07:00
parent f213b00022
commit eb74688c18
23 changed files with 657 additions and 303 deletions

View File

@@ -86,14 +86,14 @@ public:
{
float pos[4];
float orn[4];
pos[0] = position[0];
pos[1] = position[1];
pos[2] = position[2];
pos[3] = position[3];
orn[0] =orientation[0];
orn[1] =orientation[1];
orn[2] =orientation[2];
orn[3] =orientation[3];
pos[0] = (float)position[0];
pos[1] = (float)position[1];
pos[2] = (float)position[2];
pos[3] = (float)position[3];
orn[0] =(float)orientation[0];
orn[1] =(float)orientation[1];
orn[2] =(float)orientation[2];
orn[3] =(float)orientation[3];
writeSingleInstanceTransformToCPU(pos,orn,srcIndex);
}