fix minitaur.urdf: move lower-leg inertia to center, add missing collision for one of the motors, add contact parameters for friction_anchor, spinning friction, compliance (stiffness/damping)
fix in indexing for maximal coordinates (unused by default, still experimental, requires many iterations for Minitaur due to extreme mass-ratio, hence use of reduces/generalized coordinates) modify quadruped.py to test maximal coordinates wrap angular servo (positional) target within [-PI,PI] in btGeneric6DofSpring2Constraint add 'j' key to show body frames in wireframe/debug mode
This commit is contained in:
@@ -221,6 +221,11 @@ void MyKeyboardCallback(int key, int state)
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_NoDeactivation;
|
||||
gDisableDeactivation = ((gDebugDrawFlags & btIDebugDraw::DBG_NoDeactivation) != 0);
|
||||
}
|
||||
if (key == 'j' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawFrames;
|
||||
}
|
||||
|
||||
if (key == 'k' && state)
|
||||
{
|
||||
gDebugDrawFlags ^= btIDebugDraw::DBG_DrawConstraints;
|
||||
|
||||
Reference in New Issue
Block a user