diff --git a/README.md b/README.md index e84da725f..f6930828f 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,20 @@ This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. -New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR. Use pip install pybullet and see [PyBullet Quickstart Guide](https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#heading=h.2ye70wns7io3). +## PyBullet ## +New in Bullet 2.85: pybullet Python bindings, improved support for robotics and VR. Use pip install pybullet and checkout the [PyBullet Quickstart Guide](https://docs.google.com/document/d/10sXEhzFRSnvFcl3XxNGhnD4N2SedqwdAvK3dsihxVUA/edit#heading=h.2ye70wns7io3). + +If you use PyBullet in your research, please cite it like this: + +``` +@MISC{coumans2019, +author = {Erwin Coumans and Yunfei Bai}, +title = {PyBullet, a Python module for physics simulation for games, robotics and machine learning}, +howpublished = {\url{http://pybullet.org}}, +year = {2016--2019} +} +``` + The Bullet 2 API will stay default and up-to-date while slowly moving to a new API. The steps towards a new API is in a nutshell: