added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors)
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@@ -28,7 +28,8 @@
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static btRigidBody s_fixedObject( 0,0,0);
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btRaycastVehicle::btRaycastVehicle(const btVehicleTuning& tuning,btRigidBody* chassis, btVehicleRaycaster* raycaster )
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:m_vehicleRaycaster(raycaster),
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: btTypedConstraint(VEHICLE_CONSTRAINT_TYPE),
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m_vehicleRaycaster(raycaster),
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m_pitchControl(btScalar(0.))
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{
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m_chassisBody = chassis;
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