add basic test texture
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@@ -48,8 +48,7 @@ class GpuSoftClothDemo : public GpuSoftBodyDemo
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GpuSoftClothDemo();
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virtual ~GpuSoftClothDemo();
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unsigned char* loadImage(const char* fileName, int& width, int& height, int& n);
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virtual void setupScene(const ConstructionInfo& ci);
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virtual void renderScene();
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