export contact friction/damping through URDF and API

convert from contact friction/damping to cfm/erp
btCollisionObject::setContactFrictionAndDamping
This commit is contained in:
Erwin Coumans
2016-09-02 16:40:56 -07:00
parent 23f7293a25
commit ecd814c9c5
19 changed files with 269 additions and 125 deletions

View File

@@ -777,10 +777,35 @@ void btSequentialImpulseConstraintSolver::setupContactConstraint(btSolverConstra
relaxation = infoGlobal.m_sor;
btScalar invTimeStep = btScalar(1)/infoGlobal.m_timeStep;
btScalar cfm = (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_CFM)?cp.m_contactCFM:infoGlobal.m_globalCfm;
cfm *= invTimeStep;
btScalar erp = (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_ERP)?cp.m_contactERP:infoGlobal.m_erp2;
//cfm = 1 / ( dt * kp + kd )
//erp = dt * kp / ( dt * kp + kd )
btScalar cfm = infoGlobal.m_globalCfm;
btScalar erp = infoGlobal.m_erp2;
if ((cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_CFM) || (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_ERP))
{
if (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_CFM)
cfm = cp.m_contactCFM;
if (cp.m_contactPointFlags&BT_CONTACT_FLAG_HAS_CONTACT_ERP)
erp = cp.m_contactERP;
} else
{
if (cp.m_contactPointFlags & BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING)
{
btScalar denom = ( infoGlobal.m_timeStep * cp.m_combinedContactStiffness1 + cp.m_combinedContactDamping1 );
if (denom < SIMD_EPSILON)
{
denom = SIMD_EPSILON;
}
cfm = btScalar(1) / denom;
erp = (infoGlobal.m_timeStep * cp.m_combinedContactStiffness1) / denom;
}
}
cfm *= invTimeStep;
btVector3 torqueAxis0 = rel_pos1.cross(cp.m_normalWorldOnB);
solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
@@ -1053,8 +1078,8 @@ void btSequentialImpulseConstraintSolver::convertContact(btPersistentManifold* m
if ((cp.m_combinedRollingFriction>0.f) && (rollingFriction>0))
{
//disabled: only a single rollingFriction per manifold
// rollingFriction--;
//only a single rollingFriction per manifold
//rollingFriction--;
if (relAngVel.length()>infoGlobal.m_singleAxisRollingFrictionThreshold)
{
relAngVel.normalize();
@@ -1068,6 +1093,9 @@ void btSequentialImpulseConstraintSolver::convertContact(btPersistentManifold* m
addRollingFrictionConstraint(cp.m_normalWorldOnB,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_pos1,rel_pos2,colObj0,colObj1, relaxation);
btVector3 axis0,axis1;
btPlaneSpace1(cp.m_normalWorldOnB,axis0,axis1);
axis0.normalize();
axis1.normalize();
applyAnisotropicFriction(colObj0,axis0,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
applyAnisotropicFriction(colObj1,axis0,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);
applyAnisotropicFriction(colObj0,axis1,btCollisionObject::CF_ANISOTROPIC_ROLLING_FRICTION);