add implicit plane_implicit.urdf and use it in humanoid_running.py (numpy version)
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@@ -21,7 +21,7 @@ if (cid<0):
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#p.setGravity(1,2,-9.8)
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#p.setDefaultContactERP (0.4)
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#p.setGravity(0,0,-9.8)
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p.setGravity(0,0,-9.8)
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#numSubSteps=4 and fixedTimeStep=1.0/60. is an effective internal fixed step of 1./240
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#recommended to not go below 50 solver iterations
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p.setPhysicsEngineParameter(fixedTimeStep=1.0/60., numSolverIterations=550, numSubSteps=8)
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@@ -29,7 +29,7 @@ p.setPhysicsEngineParameter(fixedTimeStep=1.0/60., numSolverIterations=550, numS
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#mp4log = p.startStateLogging(p.STATE_LOGGING_VIDEO_MP4,"humanoid.mp4")
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#p.loadSDF("stadium.sdf")
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p.loadURDF("plane.urdf")
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p.loadURDF("plane_implicit.urdf")
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objs = p.loadMJCF("mjcf/humanoid_symmetric_no_ground.xml",flags = p.URDF_USE_SELF_COLLISION_EXCLUDE_ALL_PARENTS)
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human = objs[0]
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