pybullet: allow to replace existing text, to avoid flickering (remove/add)
allow texture caching (disable using the disable file caching)
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@@ -168,7 +168,10 @@ bool TinyVRGui::init()
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delete meshData.m_gfxShape;
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delete meshData.m_textureImage;
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if (!meshData.m_isCached)
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{
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free(meshData.m_textureImage1);
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}
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}
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