fixes in libdl/DL cmake

minor tweaks in pybullet OpenAI gym locomotion envs (connect to shared memory before going GUI/DIRECT)
bump up pybullet version to 1.3.6
This commit is contained in:
Erwin Coumans
2017-09-10 16:22:45 -07:00
parent 466c853489
commit ee082396d1
5 changed files with 11 additions and 8 deletions

View File

@@ -40,10 +40,12 @@ class MJCFBaseBulletEnv(gym.Env):
def _reset(self):
if (self.physicsClientId<0):
if (self.isRender):
self.physicsClientId = p.connect(p.GUI)
self.physicsClientId = p.connect(p.SHARED_MEMORY)
if (self.physicsClientId<0):
self.physicsClientId = p.connect(p.GUI)
else:
self.physicsClientId = p.connect(p.DIRECT)
p.configureDebugVisualizer(p.COV_ENABLE_GUI,0)
#p.configureDebugVisualizer(p.COV_ENABLE_GUI,0)
if self.scene is None:
self.scene = self.create_single_player_scene()