fixes for RemoteGUIHelper

This commit is contained in:
Erwin Coumans
2019-06-14 14:34:56 -07:00
parent ced65ce3e3
commit ee3680765e
11 changed files with 79 additions and 39 deletions

View File

@@ -7717,7 +7717,7 @@ bool PhysicsServerCommandProcessor::processForwardDynamicsCommand(const struct S
}
serverCmd.m_type = CMD_STEP_FORWARD_SIMULATION_COMPLETED;
syncPhysicsToGraphics();
syncPhysicsToGraphics2();
return hasStatus;
}
@@ -11569,6 +11569,13 @@ void PhysicsServerCommandProcessor::syncPhysicsToGraphics()
m_data->m_guiHelper->syncPhysicsToGraphics(m_data->m_dynamicsWorld);
}
void PhysicsServerCommandProcessor::syncPhysicsToGraphics2()
{
m_data->m_guiHelper->syncPhysicsToGraphics2(m_data->m_dynamicsWorld);
}
void PhysicsServerCommandProcessor::renderScene(int renderFlags)
{
if (m_data->m_guiHelper)

View File

@@ -138,6 +138,7 @@ public:
virtual void physicsDebugDraw(int debugDrawFlags);
virtual void setGuiHelper(struct GUIHelperInterface* guiHelper);
virtual void syncPhysicsToGraphics();
virtual void syncPhysicsToGraphics2();
//@todo(erwincoumans) Should we have shared memory commands for picking objects?
///The pickBody method will try to pick the first body along a ray, return true if succeeds, false otherwise

View File

@@ -821,41 +821,11 @@ public:
{
m_childGuiHelper->syncPhysicsToGraphics(rbWorld);
}
{
b3AlignedObjectArray<GUISyncPosition> updatedPositions;
int numCollisionObjects = rbWorld->getNumCollisionObjects();
{
B3_PROFILE("write all InstanceTransformToCPU2");
for (int i = 0; i < numCollisionObjects; i++)
{
//B3_PROFILE("writeSingleInstanceTransformToCPU");
btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
btCollisionShape* collisionShape = colObj->getCollisionShape();
btVector3 pos = colObj->getWorldTransform().getOrigin();
btQuaternion orn = colObj->getWorldTransform().getRotation();
int index = colObj->getUserIndex();
if (index >= 0)
{
GUISyncPosition p;
p.m_graphicsInstanceId = index;
for (int q = 0; q < 4; q++)
{
p.m_pos[q] = pos[q];
p.m_orn[q] = orn[q];
}
updatedPositions.push_back(p);
}
}
}
if (updatedPositions.size())
{
syncPhysicsToGraphics2(&updatedPositions[0], updatedPositions.size());
}
}
}
virtual void syncPhysicsToGraphics2(const btDiscreteDynamicsWorld* rbWorld)
{
m_childGuiHelper->syncPhysicsToGraphics2(rbWorld);
}
virtual void syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions)

View File

@@ -12,6 +12,7 @@
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
struct RemoteGUIHelperInternalData
{
@@ -282,6 +283,44 @@ void RemoteGUIHelper::syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWor
{
}
void RemoteGUIHelper::syncPhysicsToGraphics2(const btDiscreteDynamicsWorld* rbWorld)
{
b3AlignedObjectArray<GUISyncPosition> updatedPositions;
int numCollisionObjects = rbWorld->getNumCollisionObjects();
{
B3_PROFILE("write all InstanceTransformToCPU2");
for (int i = 0; i < numCollisionObjects; i++)
{
//B3_PROFILE("writeSingleInstanceTransformToCPU");
btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
btCollisionShape* collisionShape = colObj->getCollisionShape();
btVector3 pos = colObj->getWorldTransform().getOrigin();
btQuaternion orn = colObj->getWorldTransform().getRotation();
int index = colObj->getUserIndex();
if (index >= 0)
{
GUISyncPosition p;
p.m_graphicsInstanceId = index;
for (int q = 0; q < 4; q++)
{
p.m_pos[q] = pos[q];
p.m_orn[q] = orn[q];
}
updatedPositions.push_back(p);
}
}
}
if (updatedPositions.size())
{
syncPhysicsToGraphics2(&updatedPositions[0], updatedPositions.size());
}
}
void RemoteGUIHelper::syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions)
{
uploadData((unsigned char*) positions, numPositions * sizeof(GUISyncPosition), 0);

View File

@@ -21,6 +21,7 @@ struct RemoteGUIHelper : public GUIHelperInterface
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape);
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld);
virtual void syncPhysicsToGraphics2(const class btDiscreteDynamicsWorld* rbWorld);
virtual void syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions);
virtual void render(const btDiscreteDynamicsWorld* rbWorld);

View File

@@ -41,6 +41,8 @@ myfiles =
"GraphicsSharedMemoryBlock.h",
"GraphicsSharedMemoryCommands.h",
"GraphicsSharedMemoryPublic.h",
"RemoteGUIHelper.cpp",
"RemoteGUIHelper.h",
"SharedMemoryCommands.h",
"SharedMemoryPublic.h",
"PhysicsServer.cpp",