eglPlugin: remove visual shape for removeBody.
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@@ -1257,6 +1257,7 @@ void EGLRendererVisualShapeConverter::removeVisualShape(int collisionObjectUniqu
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{
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for (int o = 0; o < ptr->m_renderObjects.size(); o++)
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{
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m_data->m_instancingRenderer->removeGraphicsInstance(ptr->m_graphicsInstanceId);
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delete ptr->m_renderObjects[o];
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}
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}
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