add options to toggle between whether line search is used & add more documentation
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@@ -24,9 +24,7 @@
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#include "../CommonInterfaces/CommonRigidBodyBase.h"
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#include "../Utils/b3ResourcePath.h"
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///The PinchFriction shows the use of rolling friction.
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///Spheres will come to a rest on a sloped plane using a constraint. Damping cannot achieve the same.
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///Generally it is best to leave the rolling friction coefficient zero (or close to zero).
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///The PinchFriction shows the frictional contacts among volumetric deformable objects
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struct TetraCube
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{
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