add yapf style and apply yapf to format all Python files

This recreates pull request #2192
This commit is contained in:
Erwin Coumans
2019-04-27 07:31:15 -07:00
parent c591735042
commit ef9570c315
347 changed files with 70304 additions and 22752 deletions

View File

@@ -1,34 +1,34 @@
import pybullet as p
import time
useMaximalCoordinates=False
useMaximalCoordinates = False
flags = p.URDF_ENABLE_SLEEPING
p.connect(p.GUI)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
p.loadURDF("plane100.urdf",flags=flags, useMaximalCoordinates=useMaximalCoordinates)
p.loadURDF("plane100.urdf", flags=flags, useMaximalCoordinates=useMaximalCoordinates)
#p.loadURDF("cube_small.urdf", [0,0,0.5], flags=flags)
r2d2 = -1
for k in range (5):
for i in range (5):
r2d2=p.loadURDF("r2d2.urdf",[k*2,i*2,1], useMaximalCoordinates=useMaximalCoordinates, flags=p.URDF_ENABLE_CACHED_GRAPHICS_SHAPES+flags)
for k in range(5):
for i in range(5):
r2d2 = p.loadURDF("r2d2.urdf", [k * 2, i * 2, 1],
useMaximalCoordinates=useMaximalCoordinates,
flags=p.URDF_ENABLE_CACHED_GRAPHICS_SHAPES + flags)
#enable sleeping: you can pass the flag during URDF loading, or do it afterwards
#p.changeDynamics(r2d2,-1,activationState=p.ACTIVATION_STATE_ENABLE_SLEEPING)
for j in range (p.getNumJoints(r2d2)):
p.setJointMotorControl2(r2d2,j,p.VELOCITY_CONTROL,targetVelocity=0)
print("r2d2=",r2d2)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1)
timestep = 1./240.
#enable sleeping: you can pass the flag during URDF loading, or do it afterwards
#p.changeDynamics(r2d2,-1,activationState=p.ACTIVATION_STATE_ENABLE_SLEEPING)
for j in range(p.getNumJoints(r2d2)):
p.setJointMotorControl2(r2d2, j, p.VELOCITY_CONTROL, targetVelocity=0)
print("r2d2=", r2d2)
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)
timestep = 1. / 240.
p.setTimeStep(timestep)
p.setGravity(0,0,-10)
p.setGravity(0, 0, -10)
while p.isConnected():
p.stepSimulation()
time.sleep(timestep)
#force the object to wake up
p.changeDynamics(r2d2,-1,activationState=p.ACTIVATION_STATE_WAKE_UP)
p.stepSimulation()
time.sleep(timestep)
#force the object to wake up
p.changeDynamics(r2d2, -1, activationState=p.ACTIVATION_STATE_WAKE_UP)