Fixed over 500 compile warnings. Mostly:
* Unused variables. * Missing newlines at ends of #included files. * signed int loop variables where the termination condition is an unsigned 'get number of' function. * 'NULL' used inappropriately for an integer or character constant (NULL is a pointer) * abstract base classes with no virtual destructor. * Floating point constants used to initialise integer variables.
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@@ -334,8 +334,6 @@ void CollisionDispatcher::DispatchAllCollisionPairs(OverlappingPairCache* pairCa
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{
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//m_blockedForChanges = true;
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int i;
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int dispatcherId = GetUniqueId();
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CollisionPairCallback collisionCallback(dispatchInfo,this,dispatcherId);
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@@ -344,4 +342,6 @@ void CollisionDispatcher::DispatchAllCollisionPairs(OverlappingPairCache* pairCa
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//m_blockedForChanges = false;
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}
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}
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