Fixed over 500 compile warnings. Mostly:

* Unused variables.
* Missing newlines at ends of #included files.
* signed int loop variables where the termination condition is an unsigned 'get number of' function.
* 'NULL' used inappropriately for an integer or character constant (NULL is a pointer)
* abstract base classes with no virtual destructor.
* Floating point constants used to initialise integer variables.
This commit is contained in:
sjbaker
2006-09-23 14:51:54 +00:00
parent ccced9fd82
commit f1627677df
78 changed files with 1629 additions and 1691 deletions

View File

@@ -13,6 +13,11 @@ SimulationIslandManager::SimulationIslandManager()
{
}
SimulationIslandManager::~SimulationIslandManager()
{
}
void SimulationIslandManager::InitUnionFind(int n)
{
m_unionFind.reset(n);
@@ -131,17 +136,13 @@ bool PersistentManifoldSortPredicate(const PersistentManifold* lhs, const Persis
//
void SimulationIslandManager::BuildAndProcessIslands(Dispatcher* dispatcher,CollisionObjectArray& collisionObjects, IslandCallback* callback)
{
int numBodies = collisionObjects.size();
//we are going to sort the unionfind array, and store the element id in the size
//afterwards, we clean unionfind, to make sure no-one uses it anymore
GetUnionFind().sortIslands();
int numElem = GetUnionFind().getNumElements();
int startIslandIndex=0,endIslandIndex=1;
int endIslandIndex=1;
//update the sleeping state for bodies, if all are sleeping
for (int startIslandIndex=0;startIslandIndex<numElem;startIslandIndex = endIslandIndex)