Fixed over 500 compile warnings. Mostly:
* Unused variables. * Missing newlines at ends of #included files. * signed int loop variables where the termination condition is an unsigned 'get number of' function. * 'NULL' used inappropriately for an integer or character constant (NULL is a pointer) * abstract base classes with no virtual destructor. * Floating point constants used to initialise integer variables.
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@@ -33,8 +33,6 @@ void StridingMeshInterface::InternalProcessAllTriangles(InternalTriangleIndexCal
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int stride,numverts,numtriangles;
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int gfxindex;
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SimdVector3 triangle[3];
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int tempIndices[3] = {0,0,0};
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int graphicsindex=0;
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float* graphicsbase;
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SimdVector3 meshScaling = getScaling();
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