Fixed over 500 compile warnings. Mostly:
* Unused variables. * Missing newlines at ends of #included files. * signed int loop variables where the termination condition is an unsigned 'get number of' function. * 'NULL' used inappropriately for an integer or character constant (NULL is a pointer) * abstract base classes with no virtual destructor. * Floating point constants used to initialise integer variables.
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@@ -47,7 +47,6 @@ void BspConverter::convertBsp(BspLoader& bspLoader,float scaling)
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{
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printf("Reading bspLeaf %i from total %i (%f procent)\n",i, bspLoader.m_numleafs,(100.f*(float)i/float(bspLoader.m_numleafs)) );
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bool isValid = false;
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bool isValidBrush = false;
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BSPLeaf& leaf = bspLoader.m_dleafs[i];
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@@ -96,11 +95,6 @@ void BspConverter::convertBsp(BspLoader& bspLoader,float scaling)
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}
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}
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}
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else
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{
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int i=0;
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}
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}
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}
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@@ -205,8 +199,6 @@ void BspConverter::convertBsp(BspLoader& bspLoader,float scaling)
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void BspConverter::getVerticesFromPlaneEquations(const std::vector<SimdVector3>& planeEquations , std::vector<SimdVector3>& verticesOut )
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{
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float minimumDotProduct = 1e30f;
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const int numbrushes = planeEquations.size();
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// brute force:
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for (int i=0;i<numbrushes;i++)
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@@ -279,4 +271,4 @@ bool BspConverter::isInside(const std::vector<SimdVector3>& planeEquations, cons
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}
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return true;
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}
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}
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