Fixed over 500 compile warnings. Mostly:
* Unused variables. * Missing newlines at ends of #included files. * signed int loop variables where the termination condition is an unsigned 'get number of' function. * 'NULL' used inappropriately for an integer or character constant (NULL is a pointer) * abstract base classes with no virtual destructor. * Floating point constants used to initialise integer variables.
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@@ -45,8 +45,8 @@ GL_Simplex1to4 simplex;
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PolyhedralConvexShape* shapePtr[maxNumObjects];
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SimdTransform tr[numObjects];
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int screenWidth = 640.f;
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int screenHeight = 480.f;
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int screenWidth = 640;
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int screenHeight = 480;
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void DrawRasterizerLine(float const* , float const*, int)
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{
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