Add new gripper in VR.

This commit is contained in:
YunfeiBai
2016-09-29 12:07:54 -07:00
parent 619f0d9d13
commit f181ea4ccd

View File

@@ -12,6 +12,7 @@
#include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h" #include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h"
#include "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h" #include "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h"
#include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.h" #include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.h"
#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
#include "LinearMath/btHashMap.h" #include "LinearMath/btHashMap.h"
#include "BulletInverseDynamics/MultiBodyTree.hpp" #include "BulletInverseDynamics/MultiBodyTree.hpp"
#include "IKTrajectoryHelper.h" #include "IKTrajectoryHelper.h"
@@ -390,8 +391,8 @@ struct PhysicsServerCommandProcessorInternalData
btMultiBody* m_gripperMultiBody; btMultiBody* m_gripperMultiBody;
btMultiBodyFixedConstraint* m_kukaGripperFixed; btMultiBodyFixedConstraint* m_kukaGripperFixed;
btMultiBody* m_kukaGripperMultiBody; btMultiBody* m_kukaGripperMultiBody;
btMultiBodySliderConstraint* m_kukaGripperSlider1; btMultiBodyPoint2Point* m_kukaGripperRevolute1;
btMultiBodySliderConstraint* m_kukaGripperSlider2; btMultiBodyPoint2Point* m_kukaGripperRevolute2;
int m_huskyId; int m_huskyId;
int m_KukaId; int m_KukaId;
int m_sphereId; int m_sphereId;
@@ -2976,7 +2977,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
loadUrdf("r2d2.urdf", btVector3(2, -2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("r2d2.urdf", btVector3(2, -2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
// Load one motor gripper for kuka // Load one motor gripper for kuka
loadSdf("gripper/wsg50_one_motor_gripper_free_base.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true); loadSdf("gripper/wsg50_one_motor_gripper_new_free_base.sdf", &gBufferServerToClient[0], gBufferServerToClient.size(), true);
m_data->m_gripperId = bodyId + 1; m_data->m_gripperId = bodyId + 1;
InteralBodyData* kukaBody = m_data->getHandle(m_data->m_KukaId); InteralBodyData* kukaBody = m_data->getHandle(m_data->m_KukaId);
InteralBodyData* gripperBody = m_data->getHandle(m_data->m_gripperId); InteralBodyData* gripperBody = m_data->getHandle(m_data->m_gripperId);
@@ -3002,23 +3003,23 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
//loadUrdf("nao/nao.urdf", btVector3(2,5, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); //loadUrdf("nao/nao.urdf", btVector3(2,5, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
// Add slider joint for fingers // Add slider joint for fingers
btVector3 pivotInParent1(0, 0, 0.06); btVector3 pivotInParent1(-0.055, 0, 0.02);
btVector3 pivotInChild1(0, 0, 0); btVector3 pivotInChild1(0, 0, 0);
btMatrix3x3 frameInParent1(btQuaternion(0, 0, 0, 1.0)); btMatrix3x3 frameInParent1(btQuaternion(0, 0, 0, 1.0));
btMatrix3x3 frameInChild1(btQuaternion(0, 0, 0, 1.0)); btMatrix3x3 frameInChild1(btQuaternion(0, 0, 0, 1.0));
btVector3 jointAxis1(1.0, 0, 0); btVector3 jointAxis1(1.0, 0, 0);
btVector3 pivotInParent2(0, 0, 0.06); btVector3 pivotInParent2(0.055, 0, 0.02);
btVector3 pivotInChild2(0, 0, 0); btVector3 pivotInChild2(0, 0, 0);
btMatrix3x3 frameInParent2(btQuaternion(0, 0, 0, 1.0)); btMatrix3x3 frameInParent2(btQuaternion(0, 0, 0, 1.0));
btMatrix3x3 frameInChild2(btQuaternion(0, 0, 1.0, 0)); btMatrix3x3 frameInChild2(btQuaternion(0, 0, 1.0, 0));
btVector3 jointAxis2(1.0, 0, 0); btVector3 jointAxis2(1.0, 0, 0);
m_data->m_kukaGripperSlider1 = new btMultiBodySliderConstraint(gripperBody->m_multiBody, 0, gripperBody->m_multiBody, 3, pivotInParent1, pivotInChild1, frameInParent1, frameInChild1, jointAxis1); m_data->m_kukaGripperRevolute1 = new btMultiBodyPoint2Point(gripperBody->m_multiBody, 2, gripperBody->m_multiBody, 4, pivotInParent1, pivotInChild1);
m_data->m_kukaGripperSlider1->setMaxAppliedImpulse(5.0); m_data->m_kukaGripperRevolute1->setMaxAppliedImpulse(5.0);
m_data->m_kukaGripperSlider2 = new btMultiBodySliderConstraint(gripperBody->m_multiBody, 0, gripperBody->m_multiBody, 6, pivotInParent2, pivotInChild2, frameInParent2, frameInChild2, jointAxis2); m_data->m_kukaGripperRevolute2 = new btMultiBodyPoint2Point(gripperBody->m_multiBody, 3, gripperBody->m_multiBody, 6, pivotInParent2, pivotInChild2);
m_data->m_kukaGripperSlider2->setMaxAppliedImpulse(5.0); m_data->m_kukaGripperRevolute2->setMaxAppliedImpulse(5.0);
m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperSlider1); m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperRevolute1);
m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperSlider2); m_data->m_dynamicsWorld->addMultiBodyConstraint(m_data->m_kukaGripperRevolute2);
if (kukaBody->m_multiBody) if (kukaBody->m_multiBody)
{ {
@@ -3075,8 +3076,8 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
// Table area // Table area
loadUrdf("table.urdf", objectWorldTr[0].getOrigin(), objectWorldTr[0].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("table.urdf", objectWorldTr[0].getOrigin(), objectWorldTr[0].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
loadUrdf("tray.urdf", objectWorldTr[1].getOrigin(), objectWorldTr[1].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("tray.urdf", objectWorldTr[1].getOrigin(), objectWorldTr[1].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
// loadUrdf("cup_small.urdf", objectWorldTr[2].getOrigin(), objectWorldTr[2].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); //loadUrdf("cup_small.urdf", objectWorldTr[2].getOrigin(), objectWorldTr[2].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
// loadUrdf("pitcher_small.urdf", objectWorldTr[3].getOrigin(), objectWorldTr[3].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); //loadUrdf("pitcher_small.urdf", objectWorldTr[3].getOrigin(), objectWorldTr[3].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
loadUrdf("teddy_vhacd.urdf", objectWorldTr[4].getOrigin(), objectWorldTr[4].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("teddy_vhacd.urdf", objectWorldTr[4].getOrigin(), objectWorldTr[4].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
loadUrdf("cube_small.urdf", objectWorldTr[5].getOrigin(), objectWorldTr[5].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("cube_small.urdf", objectWorldTr[5].getOrigin(), objectWorldTr[5].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
loadUrdf("sphere_small.urdf", objectWorldTr[6].getOrigin(), objectWorldTr[6].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("sphere_small.urdf", objectWorldTr[6].getOrigin(), objectWorldTr[6].getRotation(), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
@@ -3090,7 +3091,13 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
// Chess area // Chess area
loadUrdf("table_square.urdf", btVector3(2.0, 0, 0.0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("table_square.urdf", btVector3(2.0, 0, 0.0), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("pawn.urdf", btVector3(1.8, -0.1, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("queen.urdf", btVector3(1.9, -0.2, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("king.urdf", btVector3(2.0, 0, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("bishop.urdf", btVector3(2.1, 0.1, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("rook.urdf", btVector3(2.2, 0, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
//loadUrdf("knight.urdf", btVector3(2.2, 0.2, 0.7), btQuaternion(btVector3(1, 0, 0), SIMD_HALF_PI), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
loadUrdf("husky/husky.urdf", btVector3(5, 2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size()); loadUrdf("husky/husky.urdf", btVector3(5, 2, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &gBufferServerToClient[0], gBufferServerToClient.size());
m_data->m_huskyId = bodyId; m_data->m_huskyId = bodyId;
@@ -3105,7 +3112,7 @@ void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)childBody->m_multiBody->getLink(1).m_userPtr; btMultiBodyJointMotor* motor = (btMultiBodyJointMotor*)childBody->m_multiBody->getLink(1).m_userPtr;
if (motor) if (motor)
{ {
btScalar posTarget = (-0.045)*btMin(btScalar(0.75), gVRGripperAnalog) / 0.75; btScalar posTarget = (-0.048)*btMin(btScalar(0.75), gVRGripperAnalog) / 0.75;
motor->setPositionTarget(posTarget, .2); motor->setPositionTarget(posTarget, .2);
motor->setVelocityTarget(0.0, .5); motor->setVelocityTarget(0.0, .5);
motor->setMaxAppliedImpulse(5.0); motor->setMaxAppliedImpulse(5.0);