fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)
Thanks Marten Svanfeldt (Starbreeze Studios) for the fix
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@@ -59,7 +59,7 @@ class Win32ThreadSupport : public btThreadSupportInterface
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{
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btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
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btAlignedObjectArray<void*> m_completeHandles;
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public:
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///Setup and initialize SPU/CELL/Libspe2
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