fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)

Thanks Marten Svanfeldt (Starbreeze Studios) for the fix
This commit is contained in:
ejcoumans
2007-08-12 17:37:36 +00:00
parent ec22825e65
commit f19bc68408
2 changed files with 14 additions and 15 deletions

View File

@@ -59,7 +59,7 @@ class Win32ThreadSupport : public btThreadSupportInterface
{
btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
btAlignedObjectArray<void*> m_completeHandles;
public:
///Setup and initialize SPU/CELL/Libspe2