bump up openvr to 1.0.10 for Linux and Mac

This commit is contained in:
Erwin Coumans
2017-10-10 22:25:36 -07:00
parent 254fd330f8
commit f2c64fdf40
20 changed files with 969 additions and 402 deletions

View File

@@ -315,6 +315,7 @@ enum ETrackedDeviceProperty
Prop_DriverDirectModeSendsVsyncEvents_Bool = 2043,
Prop_DisplayDebugMode_Bool = 2044,
Prop_GraphicsAdapterLuid_Uint64 = 2045,
Prop_DriverProvidedChaperonePath_String = 2048,
// Properties that are unique to TrackedDeviceClass_Controller
Prop_AttachedDeviceId_String = 3000,
@@ -392,6 +393,11 @@ struct VRTextureBounds_t
float uMax, vMax;
};
/** Allows specifying pose used to render provided scene texture (if different from value returned by WaitGetPoses). */
struct VRTextureWithPose_t : public Texture_t
{
HmdMatrix34_t mDeviceToAbsoluteTracking; // Actual pose used to render scene textures.
};
/** Allows the application to control how scene textures are used by the compositor when calling Submit. */
enum EVRSubmitFlags
@@ -409,6 +415,9 @@ enum EVRSubmitFlags
// Do not use
Submit_Reserved = 0x04,
// Set to indicate that pTexture is a pointer to a VRTextureWithPose_t.
Submit_TextureWithPose = 0x08,
};
/** Data required for passing Vulkan textures to IVRCompositor::Submit.
@@ -464,6 +473,8 @@ enum EVREventType
VREvent_WatchdogWakeUpRequested = 109,
VREvent_LensDistortionChanged = 110,
VREvent_PropertyChanged = 111,
VREvent_WirelessDisconnect = 112,
VREvent_WirelessReconnect = 113,
VREvent_ButtonPress = 200, // data is controller
VREvent_ButtonUnpress = 201, // data is controller
@@ -583,6 +594,7 @@ enum EVREventType
VREvent_PerformanceTest_FidelityLevel = 1602,
VREvent_MessageOverlay_Closed = 1650,
VREvent_MessageOverlayCloseRequested = 1651,
// Vendors are free to expose private events in this reserved region
VREvent_VendorSpecific_Reserved_Start = 10000,
@@ -1016,65 +1028,69 @@ enum EVRInitError
VRInitError_None = 0,
VRInitError_Unknown = 1,
VRInitError_Init_InstallationNotFound = 100,
VRInitError_Init_InstallationCorrupt = 101,
VRInitError_Init_VRClientDLLNotFound = 102,
VRInitError_Init_FileNotFound = 103,
VRInitError_Init_FactoryNotFound = 104,
VRInitError_Init_InterfaceNotFound = 105,
VRInitError_Init_InvalidInterface = 106,
VRInitError_Init_UserConfigDirectoryInvalid = 107,
VRInitError_Init_HmdNotFound = 108,
VRInitError_Init_NotInitialized = 109,
VRInitError_Init_PathRegistryNotFound = 110,
VRInitError_Init_NoConfigPath = 111,
VRInitError_Init_NoLogPath = 112,
VRInitError_Init_PathRegistryNotWritable = 113,
VRInitError_Init_AppInfoInitFailed = 114,
VRInitError_Init_Retry = 115, // Used internally to cause retries to vrserver
VRInitError_Init_InitCanceledByUser = 116, // The calling application should silently exit. The user canceled app startup
VRInitError_Init_AnotherAppLaunching = 117,
VRInitError_Init_SettingsInitFailed = 118,
VRInitError_Init_ShuttingDown = 119,
VRInitError_Init_TooManyObjects = 120,
VRInitError_Init_NoServerForBackgroundApp = 121,
VRInitError_Init_NotSupportedWithCompositor = 122,
VRInitError_Init_NotAvailableToUtilityApps = 123,
VRInitError_Init_Internal = 124,
VRInitError_Init_HmdDriverIdIsNone = 125,
VRInitError_Init_HmdNotFoundPresenceFailed = 126,
VRInitError_Init_VRMonitorNotFound = 127,
VRInitError_Init_VRMonitorStartupFailed = 128,
VRInitError_Init_LowPowerWatchdogNotSupported = 129,
VRInitError_Init_InvalidApplicationType = 130,
VRInitError_Init_NotAvailableToWatchdogApps = 131,
VRInitError_Init_WatchdogDisabledInSettings = 132,
VRInitError_Init_VRDashboardNotFound = 133,
VRInitError_Init_VRDashboardStartupFailed = 134,
VRInitError_Init_VRHomeNotFound = 135,
VRInitError_Init_VRHomeStartupFailed = 136,
VRInitError_Init_InstallationNotFound = 100,
VRInitError_Init_InstallationCorrupt = 101,
VRInitError_Init_VRClientDLLNotFound = 102,
VRInitError_Init_FileNotFound = 103,
VRInitError_Init_FactoryNotFound = 104,
VRInitError_Init_InterfaceNotFound = 105,
VRInitError_Init_InvalidInterface = 106,
VRInitError_Init_UserConfigDirectoryInvalid = 107,
VRInitError_Init_HmdNotFound = 108,
VRInitError_Init_NotInitialized = 109,
VRInitError_Init_PathRegistryNotFound = 110,
VRInitError_Init_NoConfigPath = 111,
VRInitError_Init_NoLogPath = 112,
VRInitError_Init_PathRegistryNotWritable = 113,
VRInitError_Init_AppInfoInitFailed = 114,
VRInitError_Init_Retry = 115, // Used internally to cause retries to vrserver
VRInitError_Init_InitCanceledByUser = 116, // The calling application should silently exit. The user canceled app startup
VRInitError_Init_AnotherAppLaunching = 117,
VRInitError_Init_SettingsInitFailed = 118,
VRInitError_Init_ShuttingDown = 119,
VRInitError_Init_TooManyObjects = 120,
VRInitError_Init_NoServerForBackgroundApp = 121,
VRInitError_Init_NotSupportedWithCompositor = 122,
VRInitError_Init_NotAvailableToUtilityApps = 123,
VRInitError_Init_Internal = 124,
VRInitError_Init_HmdDriverIdIsNone = 125,
VRInitError_Init_HmdNotFoundPresenceFailed = 126,
VRInitError_Init_VRMonitorNotFound = 127,
VRInitError_Init_VRMonitorStartupFailed = 128,
VRInitError_Init_LowPowerWatchdogNotSupported = 129,
VRInitError_Init_InvalidApplicationType = 130,
VRInitError_Init_NotAvailableToWatchdogApps = 131,
VRInitError_Init_WatchdogDisabledInSettings = 132,
VRInitError_Init_VRDashboardNotFound = 133,
VRInitError_Init_VRDashboardStartupFailed = 134,
VRInitError_Init_VRHomeNotFound = 135,
VRInitError_Init_VRHomeStartupFailed = 136,
VRInitError_Init_RebootingBusy = 137,
VRInitError_Init_FirmwareUpdateBusy = 138,
VRInitError_Init_FirmwareRecoveryBusy = 139,
VRInitError_Driver_Failed = 200,
VRInitError_Driver_Unknown = 201,
VRInitError_Driver_HmdUnknown = 202,
VRInitError_Driver_NotLoaded = 203,
VRInitError_Driver_RuntimeOutOfDate = 204,
VRInitError_Driver_HmdInUse = 205,
VRInitError_Driver_NotCalibrated = 206,
VRInitError_Driver_CalibrationInvalid = 207,
VRInitError_Driver_HmdDisplayNotFound = 208,
VRInitError_Driver_Failed = 200,
VRInitError_Driver_Unknown = 201,
VRInitError_Driver_HmdUnknown = 202,
VRInitError_Driver_NotLoaded = 203,
VRInitError_Driver_RuntimeOutOfDate = 204,
VRInitError_Driver_HmdInUse = 205,
VRInitError_Driver_NotCalibrated = 206,
VRInitError_Driver_CalibrationInvalid = 207,
VRInitError_Driver_HmdDisplayNotFound = 208,
VRInitError_Driver_TrackedDeviceInterfaceUnknown = 209,
// VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons
VRInitError_Driver_HmdDriverIdOutOfBounds = 211,
VRInitError_Driver_HmdDisplayMirrored = 212,
// VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons
VRInitError_Driver_HmdDriverIdOutOfBounds = 211,
VRInitError_Driver_HmdDisplayMirrored = 212,
VRInitError_IPC_ServerInitFailed = 300,
VRInitError_IPC_ConnectFailed = 301,
VRInitError_IPC_SharedStateInitFailed = 302,
VRInitError_IPC_CompositorInitFailed = 303,
VRInitError_IPC_MutexInitFailed = 304,
VRInitError_IPC_Failed = 305,
VRInitError_IPC_CompositorConnectFailed = 306,
VRInitError_IPC_ServerInitFailed = 300,
VRInitError_IPC_ConnectFailed = 301,
VRInitError_IPC_SharedStateInitFailed = 302,
VRInitError_IPC_CompositorInitFailed = 303,
VRInitError_IPC_MutexInitFailed = 304,
VRInitError_IPC_Failed = 305,
VRInitError_IPC_CompositorConnectFailed = 306,
VRInitError_IPC_CompositorInvalidConnectResponse = 307,
VRInitError_IPC_ConnectFailedAfterMultipleAttempts = 308,
@@ -1085,7 +1101,7 @@ enum EVRInitError
VRInitError_Compositor_ScreenshotsInitFailed = 404,
VRInitError_Compositor_UnableToCreateDevice = 405,
VRInitError_VendorSpecific_UnableToConnectToOculusRuntime = 1000,
VRInitError_VendorSpecific_UnableToConnectToOculusRuntime = 1000,
VRInitError_VendorSpecific_HmdFound_CantOpenDevice = 1101,
VRInitError_VendorSpecific_HmdFound_UnableToRequestConfigStart = 1102,
@@ -1280,17 +1296,20 @@ public:
* Returns platform- and texture-type specific adapter identification so that applications and the
* compositor are creating textures and swap chains on the same GPU. If an error occurs the device
* will be set to 0.
* pInstance is an optional parameter that is required only when textureType is TextureType_Vulkan.
* [D3D10/11/12 Only (D3D9 Not Supported)]
* Returns the adapter LUID that identifies the GPU attached to the HMD. The user should
* enumerate all adapters using IDXGIFactory::EnumAdapters and IDXGIAdapter::GetDesc to find
* the adapter with the matching LUID, or use IDXGIFactory4::EnumAdapterByLuid.
* The discovered IDXGIAdapter should be used to create the device and swap chain.
* [Vulkan Only]
* Returns the vk::PhysicalDevice that should be used by the application.
* Returns the VkPhysicalDevice that should be used by the application.
* pInstance must be the instance the application will use to query for the VkPhysicalDevice. The application
* must create the VkInstance with extensions returned by IVRCompositor::GetVulkanInstanceExtensionsRequired enabled.
* [macOS Only]
* Returns an id<MTLDevice> that should be used by the application.
*/
virtual void GetOutputDevice( uint64_t *pnDevice, ETextureType textureType ) = 0;
virtual void GetOutputDevice( uint64_t *pnDevice, ETextureType textureType, VkInstance_T *pInstance = nullptr ) = 0;
// ------------------------------------
// Display Mode methods
@@ -1508,7 +1527,7 @@ public:
};
static const char * const IVRSystem_Version = "IVRSystem_016";
static const char * const IVRSystem_Version = "IVRSystem_017";
}
@@ -1537,6 +1556,7 @@ namespace vr
VRApplicationError_OldApplicationQuitting = 112,
VRApplicationError_TransitionAborted = 113,
VRApplicationError_IsTemplate = 114, // error when you try to call LaunchApplication() on a template type app (use LaunchTemplateApplication)
VRApplicationError_SteamVRIsExiting = 115,
VRApplicationError_BufferTooSmall = 200, // The provided buffer was too small to fit the requested data
VRApplicationError_PropertyNotSet = 201, // The requested property was not set
@@ -1567,6 +1587,7 @@ namespace vr
VRApplicationProperty_IsTemplate_Bool = 61,
VRApplicationProperty_IsInstanced_Bool = 62,
VRApplicationProperty_IsInternal_Bool = 63,
VRApplicationProperty_WantsCompositorPauseInStandby_Bool = 64,
VRApplicationProperty_LastLaunchTime_Uint64 = 70,
};
@@ -1813,6 +1834,7 @@ namespace vr
static const char * const k_pch_SteamVR_RetailDemo_Bool = "retailDemo";
static const char * const k_pch_SteamVR_IpdOffset_Float = "ipdOffset";
static const char * const k_pch_SteamVR_AllowSupersampleFiltering_Bool = "allowSupersampleFiltering";
static const char * const k_pch_SteamVR_EnableLinuxVulkanAsync_Bool = "enableLinuxVulkanAsync";
//-----------------------------------------------------------------------------
// lighthouse keys
@@ -1916,6 +1938,7 @@ namespace vr
static const char * const k_pch_Power_TurnOffControllersTimeout_Float = "turnOffControllersTimeout";
static const char * const k_pch_Power_ReturnToWatchdogTimeout_Float = "returnToWatchdogTimeout";
static const char * const k_pch_Power_AutoLaunchSteamVROnButtonPress = "autoLaunchSteamVROnButtonPress";
static const char * const k_pch_Power_PauseCompositorOnStandby_Bool = "pauseCompositorOnStandby";
//-----------------------------------------------------------------------------
// dashboard keys
@@ -2114,6 +2137,7 @@ enum EVRCompositorError
VRCompositorError_SharedTexturesNotSupported = 106,
VRCompositorError_IndexOutOfRange = 107,
VRCompositorError_AlreadySubmitted = 108,
VRCompositorError_InvalidBounds = 109,
};
const uint32_t VRCompositor_ReprojectionReason_Cpu = 0x01;
@@ -2362,9 +2386,36 @@ public:
* null. The string will be a space separated list of required device extensions to enable in VkCreateDevice */
virtual uint32_t GetVulkanDeviceExtensionsRequired( VkPhysicalDevice_T *pPhysicalDevice, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize ) = 0;
/** [ Vulkan/D3D12 Only ]
* There are two purposes for SetExplicitTimingMode:
* 1. To get a more accurate GPU timestamp for when the frame begins in Vulkan/D3D12 applications.
* 2. (Optional) To avoid having WaitGetPoses access the Vulkan queue so that the queue can be accessed from
* another thread while WaitGetPoses is executing.
*
* More accurate GPU timestamp for the start of the frame is achieved by the application calling
* SubmitExplicitTimingData immediately before its first submission to the Vulkan/D3D12 queue.
* This is more accurate because normally this GPU timestamp is recorded during WaitGetPoses. In D3D11,
* WaitGetPoses queues a GPU timestamp write, but it does not actually get submitted to the GPU until the
* application flushes. By using SubmitExplicitTimingData, the timestamp is recorded at the same place for
* Vulkan/D3D12 as it is for D3D11, resulting in a more accurate GPU time measurement for the frame.
*
* Avoiding WaitGetPoses accessing the Vulkan queue can be achieved using SetExplicitTimingMode as well. If this is desired,
* the application *MUST* call PostPresentHandoff itself prior to WaitGetPoses. If SetExplicitTimingMode is true and the
* application calls PostPresentHandoff, then WaitGetPoses is guaranteed not to access the queue. Note that PostPresentHandoff
* and SubmitExplicitTimingData will access the queue, so only WaitGetPoses becomes safe for accessing the queue from another
* thread. */
virtual void SetExplicitTimingMode( bool bExplicitTimingMode ) = 0;
/** [ Vulkan/D3D12 Only ]
* Submit explicit timing data. When SetExplicitTimingMode is true, this must be called immediately before
* the application's first vkQueueSubmit (Vulkan) or ID3D12CommandQueue::ExecuteCommandLists (D3D12) of each frame.
* This function will insert a GPU timestamp write just before the application starts its rendering. This function
* will perform a vkQueueSubmit on Vulkan so must not be done simultaneously with VkQueue operations on another thread.
* Returns VRCompositorError_RequestFailed if SetExplicitTimingMode is not enabled. */
virtual EVRCompositorError SubmitExplicitTimingData() = 0;
};
static const char * const IVRCompositor_Version = "IVRCompositor_020";
static const char * const IVRCompositor_Version = "IVRCompositor_021";
} // namespace vr
@@ -2949,6 +3000,9 @@ namespace vr
/** Show the message overlay. This will block and return you a result. **/
virtual VRMessageOverlayResponse ShowMessageOverlay( const char* pchText, const char* pchCaption, const char* pchButton0Text, const char* pchButton1Text = nullptr, const char* pchButton2Text = nullptr, const char* pchButton3Text = nullptr ) = 0;
/** If the calling process owns the overlay and it's open, this will close it. **/
virtual void CloseMessageOverlay() = 0;
};
static const char * const IVROverlay_Version = "IVROverlay_016";
@@ -3409,8 +3463,10 @@ namespace vr
*
* This path is to the "root" of the VR API install. That's the directory with
* the "drivers" directory and a platform (i.e. "win32") directory in it, not the directory with the DLL itself.
*
* pStartupInfo is reserved for future use.
*/
inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType );
inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType, const char *pStartupInfo = nullptr );
/** unloads vrclient.dll. Any interface pointers from the interface are
* invalid after this point */
@@ -3680,17 +3736,17 @@ namespace vr
m_pVRScreenshots = nullptr;
m_pVRDriverManager = nullptr;
}
VR_INTERFACE uint32_t VR_CALLTYPE VR_InitInternal( EVRInitError *peError, EVRApplicationType eApplicationType );
VR_INTERFACE uint32_t VR_CALLTYPE VR_InitInternal2( EVRInitError *peError, EVRApplicationType eApplicationType, const char *pStartupInfo );
VR_INTERFACE void VR_CALLTYPE VR_ShutdownInternal();
/** Finds the active installation of vrclient.dll and initializes it */
inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType )
inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType, const char *pStartupInfo )
{
IVRSystem *pVRSystem = nullptr;
EVRInitError eError;
VRToken() = VR_InitInternal( &eError, eApplicationType );
VRToken() = VR_InitInternal2( &eError, eApplicationType, pStartupInfo );
COpenVRContext &ctx = OpenVRInternal_ModuleContext();
ctx.Clear();