Added raycast against trianglemesh. Will be extended to object cast soon.

Thanks John Rowe (JMC)
This commit is contained in:
ejcoumans
2007-11-29 21:24:51 +00:00
parent 174f6009bb
commit f2c9588969
8 changed files with 238 additions and 25 deletions

View File

@@ -29,8 +29,6 @@ btTriangleRaycastCallback::btTriangleRaycastCallback(const btVector3& from,const
void btTriangleRaycastCallback::processTriangle(btVector3* triangle,int partId, int triangleIndex)
{
const btVector3 &vert0=triangle[0];
const btVector3 &vert1=triangle[1];
const btVector3 &vert2=triangle[2];