added updated version of simdmathlibrary-1.0.1
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Extras/simdmathlibrary/ppu/simdmath/fmodf4.h
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Extras/simdmathlibrary/ppu/simdmath/fmodf4.h
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/* fmodf4 - for each of four float slots, compute remainder of x/y defined as x - truncated_integer(x/y) * y.
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Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
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All rights reserved.
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Redistribution and use in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Sony Computer Entertainment Inc nor the names
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of its contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ___SIMD_MATH_FMODF4_H___
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#define ___SIMD_MATH_FMODF4_H___
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#include <simdmath.h>
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#include <altivec.h>
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#include <simdmath/divf4.h>
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#include <simdmath/fabsf4.h>
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#include <simdmath/copysignf4.h>
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//
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// This returns an accurate result when |divf4(x,y)| < 2^20 and |x| < 2^128, and otherwise returns zero.
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// If x == 0, the result is 0.
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// If x != 0 and y == 0, the result is undefined.
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static inline vector float
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_fmodf4 (vector float x, vector float y)
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{
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vector float q, xabs, yabs, qabs, xabs2;
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vector signed int qi0, qi1, qi2;
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vector float i0, i1, i2, r1, r2, i;
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vector unsigned int inrange;
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// Find i = truncated_integer(|x/y|)
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// If |divf4(x,y)| < 2^20, the quotient is at most off by 1.0.
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// Thus i is either the truncated quotient, one less, or one greater.
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q = _divf4( x, y );
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xabs = _fabsf4( x );
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yabs = _fabsf4( y );
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qabs = _fabsf4( q );
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xabs2 = vec_add( xabs, xabs );
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inrange = (vector unsigned int)vec_cmpgt( (vector float)(__vec_splatsu4(0x49800000)), qabs );
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qi1 = vec_cts( qabs, 0 );
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qi0 = vec_add( qi1, __vec_splatsi4(-1) );
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qi2 = vec_add( qi1, __vec_splatsi4(1) );
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i0 = vec_ctf( qi0, 0 );
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i1 = vec_ctf( qi1, 0 );
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i2 = vec_ctf( qi2, 0 );
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// Correct i will be the largest one such that |x| - i*|y| >= 0.
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r1 = vec_nmsub( i1, yabs, xabs );
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r2 = vec_nmsub( i2, yabs, xabs );
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i = i0;
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i = vec_sel( i1, i, vec_cmpgt( __vec_splatsi4(0), (vector signed int)r1 ) );
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i = vec_sel( i2, i, vec_cmpgt( __vec_splatsi4(0), (vector signed int)r2 ) );
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i = _copysignf4( i, q );
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return vec_sel( __vec_splatsf4(0.0f), vec_nmsub( i, y, x ), inrange );
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}
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#endif
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