added updated version of simdmathlibrary-1.0.1
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Extras/simdmathlibrary/spu/simdmath/cbrtf4.h
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Extras/simdmathlibrary/spu/simdmath/cbrtf4.h
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/* cbrtf4 -
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Copyright (C) 2006, 2007 Sony Computer Entertainment Inc.
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All rights reserved.
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Redistribution and use in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the Sony Computer Entertainment Inc nor the names
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of its contributors may be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ___SIMD_MATH_CBRTF4_H___
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#define ___SIMD_MATH_CBRTF4_H___
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#include <simdmath.h>
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#include <spu_intrinsics.h>
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#include <simdmath/frexpf4.h>
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#include <simdmath/ldexpf4.h>
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#include <simdmath/divf4.h>
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static inline vec_int4
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__cbrtf4_calc_quot(vec_int4 n)
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{
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vec_int4 quot;
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vec_uint4 negxexpmask = spu_cmpgt(spu_splats(0), n);
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n = spu_sel(n, spu_add(n,2), negxexpmask);
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quot = spu_add(spu_rlmaska(n,-2), spu_rlmaska(n,-4));
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quot = spu_add(quot, spu_rlmaska(quot, -4));
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quot = spu_add(quot, spu_rlmaska(quot, -8));
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quot = spu_add(quot, spu_rlmaska(quot,-16));
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vec_int4 r = spu_sub(spu_sub(n,quot), spu_sl(quot,1));
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quot = spu_add(quot, spu_rlmaska(spu_add(spu_add(r,5), spu_sl (r,2)), -4));
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return quot;
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}
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#define __CBRTF_cbrt2 1.2599210498948731648 // 2^(1/3)
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#define __CBRTF_sqr_cbrt2 1.5874010519681994748 // 2^(2/3)
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static inline vector float
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_cbrtf4 (vector float x)
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{
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vec_float4 zeros = spu_splats(0.0f);
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vec_uint4 zeromask = spu_cmpeq(x, zeros);
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vec_int4 xexp;
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vec_float4 sgnmask = (vec_float4)spu_splats(0x7FFFFFFF);
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vec_uint4 negmask = spu_cmpgt(spu_splats(0.0f), x);
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x = spu_and(x, sgnmask);
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x = _frexpf4(x, &xexp);
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vec_float4 p = spu_madd(
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spu_madd(x, spu_splats(-0.191502161678719066f), spu_splats(0.697570460207922770f)),
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x,
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spu_splats(0.492659620528969547f)
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);
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vec_float4 p3 = spu_mul(p, spu_mul(p, p));
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vec_int4 quot = __cbrtf4_calc_quot(xexp);
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vec_int4 modval = spu_sub(spu_sub(xexp,quot), spu_sl(quot,1)); // mod = xexp - 3*quotient
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vec_float4 factor = spu_splats((float)(1.0/__CBRTF_sqr_cbrt2));
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factor = spu_sel(factor, spu_splats((float)(1.0/__CBRTF_cbrt2)), spu_cmpeq(modval,-1));
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factor = spu_sel(factor, spu_splats((float)( 1.0)), spu_cmpeq(modval, 0));
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factor = spu_sel(factor, spu_splats((float)( __CBRTF_cbrt2)), spu_cmpeq(modval, 1));
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factor = spu_sel(factor, spu_splats((float)(__CBRTF_sqr_cbrt2)), spu_cmpeq(modval, 2));
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vec_float4 pre = spu_mul(p, factor);
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vec_float4 numr = spu_madd(x , spu_splats(2.0f), p3);
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vec_float4 denr = spu_madd(p3, spu_splats(2.0f), x );
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vec_float4 res = spu_mul(pre, _divf4(numr, denr));
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res = _ldexpf4(res, quot);
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return spu_sel(spu_sel(res, spu_orc(res,sgnmask), negmask),
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zeros,
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zeromask);
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}
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#endif
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