clean up memory when exiting
This commit is contained in:
@@ -2870,6 +2870,11 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
|
||||
delete m_data->m_remoteDebugDrawer;
|
||||
m_data->m_remoteDebugDrawer = 0;
|
||||
|
||||
#ifndef SKIP_DEFORMABLE_BODY
|
||||
delete m_data->m_deformablebodySolver;
|
||||
m_data->m_deformablebodySolver = 0;
|
||||
#endif
|
||||
|
||||
delete m_data->m_solver;
|
||||
m_data->m_solver = 0;
|
||||
|
||||
@@ -10392,14 +10397,10 @@ bool PhysicsServerCommandProcessor::processRemoveBodyCommand(const struct Shared
|
||||
btSoftBody* psb = bodyHandle->m_softBody;
|
||||
if (m_data->m_pluginManager.getRenderInterface())
|
||||
{
|
||||
#ifdef SKIP_DEFORMABLE_BODY
|
||||
m_data->m_pluginManager.getRenderInterface()->removeVisualShape(psb->getBroadphaseHandle()->getUid());
|
||||
#endif
|
||||
}
|
||||
serverCmd.m_removeObjectArgs.m_bodyUniqueIds[serverCmd.m_removeObjectArgs.m_numBodies++] = bodyUniqueId;
|
||||
#ifdef SKIP_DEFORMABLE_BODY
|
||||
m_data->m_dynamicsWorld->removeSoftBody(psb);
|
||||
#endif
|
||||
int graphicsInstance = psb->getUserIndex2();
|
||||
m_data->m_guiHelper->removeGraphicsInstance(graphicsInstance);
|
||||
delete psb;
|
||||
|
||||
Reference in New Issue
Block a user