Modification to SPU collision detection and ray cast code to share implementation of GJK, EPA, Minkowski penetration depth solver, voronoi simplex solver across multi-threaded and non-multi-threaded versions.

This commit is contained in:
john.mccutchan
2008-09-29 22:48:44 +00:00
parent 2b71784c86
commit f3b417df6c
15 changed files with 875 additions and 546 deletions

View File

@@ -22,7 +22,7 @@ subject to the following restrictions:
class btStackAlloc;
class btIDebugDraw;
class SpuVoronoiSimplexSolver;
class btVoronoiSimplexSolver;
#include <LinearMath/btTransform.h>
#include <LinearMath/btPoint3.h>
@@ -34,7 +34,7 @@ class SpuConvexPenetrationDepthSolver
public:
virtual ~SpuConvexPenetrationDepthSolver() {};
virtual bool calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
virtual bool calcPenDepth( btVoronoiSimplexSolver& simplexSolver,
void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
btTransform& transA,const btTransform& transB,
btVector3& v, btPoint3& pa, btPoint3& pb,