fix some memory leaks in ImportURDF / PhysicsServerCommandProcessor

This commit is contained in:
Erwin Coumans
2016-04-11 16:42:02 -07:00
parent 59b32b7af1
commit f3c7f30684
5 changed files with 126 additions and 6 deletions

View File

@@ -565,6 +565,9 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
}
m_data->m_strings.clear();
btAlignedObjectArray<btTypedConstraint*> constraints;
btAlignedObjectArray<btMultiBodyConstraint*> mbconstraints;
if (m_data->m_dynamicsWorld)
{
@@ -572,8 +575,17 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
int i;
for (i = m_data->m_dynamicsWorld->getNumConstraints() - 1; i >= 0; i--)
{
m_data->m_dynamicsWorld->removeConstraint(m_data->m_dynamicsWorld->getConstraint(i));
btTypedConstraint* constraint =m_data->m_dynamicsWorld->getConstraint(i);
constraints.push_back(constraint);
m_data->m_dynamicsWorld->removeConstraint(constraint);
}
for (i=m_data->m_dynamicsWorld->getNumMultiBodyConstraints()-1;i>=0;i--)
{
btMultiBodyConstraint* mbconstraint = m_data->m_dynamicsWorld->getMultiBodyConstraint(i);
mbconstraints.push_back(mbconstraint);
m_data->m_dynamicsWorld->removeMultiBodyConstraint(mbconstraint);
}
for (i = m_data->m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--)
{
btCollisionObject* obj = m_data->m_dynamicsWorld->getCollisionObjectArray()[i];
@@ -585,8 +597,25 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
m_data->m_dynamicsWorld->removeCollisionObject(obj);
delete obj;
}
for (i=m_data->m_dynamicsWorld->getNumMultibodies()-1;i>=0;i--)
{
btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(i);
m_data->m_dynamicsWorld->removeMultiBody(mb);
delete mb;
}
}
//delete collision shapes
for (int i=0;i<constraints.size();i++)
{
delete constraints[i];
}
constraints.clear();
for (int i=0;i<mbconstraints.size();i++)
{
delete mbconstraints[i];
}
mbconstraints.clear();
//delete collision shapes
for (int j = 0; j<m_data->m_collisionShapes.size(); j++)
{
btCollisionShape* shape = m_data->m_collisionShapes[j];
@@ -665,6 +694,8 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
bool loadOk = u2b.loadURDF(fileName, useFixedBase);
if (loadOk)
{
//get a body index
@@ -695,9 +726,29 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
MyMultiBodyCreator creation(m_data->m_guiHelper);
ConvertURDF2Bullet(u2b,creation, tr,m_data->m_dynamicsWorld,useMultiBody,u2b.getPathPrefix());
///todo(erwincoumans) refactor this memory allocation issue
for (int i=0;i<u2b.getNumAllocatedCollisionShapes();i++)
{
btCollisionShape* shape =u2b.getAllocatedCollisionShape(i);
m_data->m_collisionShapes.push_back(shape);
if (shape->isCompound())
{
btCompoundShape* compound = (btCompoundShape*) shape;
for (int childIndex=0;childIndex<compound->getNumChildShapes();childIndex++)
{
m_data->m_collisionShapes.push_back(compound->getChildShape(childIndex));
}
}
}
btMultiBody* mb = creation.getBulletMultiBody();
if (useMultiBody)
{
if (mb)
{
bodyHandle->m_multiBody = mb;
@@ -743,7 +794,7 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
const char* structType = mb->serialize(chunk->m_oldPtr, util->m_memSerializer);
util->m_memSerializer->finalizeChunk(chunk,structType,BT_MULTIBODY_CODE,mb);
return true;
return true;
} else
{
b3Warning("No multibody loaded from URDF. Could add btRigidBody+btTypedConstraint solution later.");
@@ -943,6 +994,8 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
serverStatusOut.m_type = CMD_URDF_LOADING_COMPLETED;
serverStatusOut.m_dataStreamArguments.m_streamChunkLength = 0;
if (m_data->m_urdfLinkNameMapper.size())
{
serverStatusOut.m_dataStreamArguments.m_streamChunkLength = m_data->m_urdfLinkNameMapper.at(m_data->m_urdfLinkNameMapper.size()-1)->m_memSerializer->getCurrentBufferSize();