fix some memory leaks in ImportURDF / PhysicsServerCommandProcessor
This commit is contained in:
@@ -38,8 +38,10 @@ struct BulletURDFInternalData
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struct GUIHelperInterface* m_guiHelper;
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char m_pathPrefix[1024];
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btHashMap<btHashInt,btVector4> m_linkColors;
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btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
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};
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void BulletURDFImporter::printTree()
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{
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// btAssert(0);
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@@ -507,7 +509,7 @@ void convertURDFToVisualShape(const UrdfVisual* visual, const char* urdfPathPref
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}
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//if we have a convex, tesselate into localVertices/localIndices
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if (convexColShape)
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if ((glmesh==0) && convexColShape)
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{
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btShapeHull* hull = new btShapeHull(convexColShape);
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hull->buildHull(0.0);
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@@ -549,6 +551,7 @@ void convertURDFToVisualShape(const UrdfVisual* visual, const char* urdfPathPref
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glmesh->m_numvertices = glmesh->m_vertices->size();
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glmesh->m_numIndices = glmesh->m_indices->size();
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}
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delete hull;
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delete convexColShape;
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convexColShape = 0;
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@@ -582,6 +585,8 @@ void convertURDFToVisualShape(const UrdfVisual* visual, const char* urdfPathPref
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verticesOut.push_back(v);
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}
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}
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delete glmesh;
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}
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@@ -811,12 +816,13 @@ btCollisionShape* convertURDFToCollisionShape(const UrdfCollision* collision, co
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b3Warning("issue extracting mesh from STL file %s\n", fullPath);
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}
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delete glmesh;
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} else
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{
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b3Warning("mesh geometry not found %s\n",fullPath);
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}
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}
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}
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@@ -888,10 +894,23 @@ int BulletURDFImporter::convertLinkVisualShapes(int linkIndex, const char* pathP
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}
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int BulletURDFImporter::getNumAllocatedCollisionShapes() const
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{
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return m_data->m_allocatedCollisionShapes.size();
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}
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btCollisionShape* BulletURDFImporter::getAllocatedCollisionShape(int index)
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{
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return m_data->m_allocatedCollisionShapes[index];
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}
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class btCompoundShape* BulletURDFImporter::convertLinkCollisionShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const
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{
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btCompoundShape* compoundShape = new btCompoundShape();
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m_data->m_allocatedCollisionShapes.push_back(compoundShape);
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compoundShape->setMargin(0.001);
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#if USE_ROS_URDF_PARSER
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for (int v=0;v<(int)m_data->m_links[linkIndex]->collision_array.size();v++)
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@@ -38,7 +38,12 @@ public:
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virtual int convertLinkVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const;
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///todo(erwincoumans) refactor this convertLinkCollisionShapes/memory allocation
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virtual class btCompoundShape* convertLinkCollisionShapes(int linkIndex, const char* pathPrefix, const btTransform& localInertiaFrame) const;
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virtual int getNumAllocatedCollisionShapes() const;
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virtual class btCollisionShape* getAllocatedCollisionShape(int index);
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};
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@@ -9,7 +9,37 @@ UrdfParser::UrdfParser()
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}
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UrdfParser::~UrdfParser()
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{
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//todo(erwincoumans) delete memory
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for (int i=0;i<m_model.m_materials.size();i++)
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{
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UrdfMaterial** matPtr = m_model.m_materials.getAtIndex(i);
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if (matPtr)
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{
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UrdfMaterial* mat = *matPtr;
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delete mat;
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}
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}
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for (int i=0;i<m_model.m_links.size();i++)
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{
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UrdfLink** linkPtr = m_model.m_links.getAtIndex(i);
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if (linkPtr)
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{
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UrdfLink* link = *linkPtr;
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delete link;
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}
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}
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for (int i=0;i<m_model.m_joints.size();i++)
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{
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UrdfJoint** jointPtr = m_model.m_joints.getAtIndex(i);
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if (jointPtr)
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{
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UrdfJoint* joint = *jointPtr;
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delete joint;
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}
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}
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}
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static bool parseVector4(btVector4& vec4, const std::string& vector_str)
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@@ -16,6 +16,19 @@ struct GLInstanceGraphicsShape
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b3AlignedObjectArray<int>* m_indices;
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int m_numIndices;
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float m_scaling[4];
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GLInstanceGraphicsShape()
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:m_vertices(0),
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m_indices(0)
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{
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}
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virtual ~GLInstanceGraphicsShape()
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{
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delete m_vertices;
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delete m_indices;
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}
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};
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#endif //GL_INSTANCE_GRAPHICS_SHAPE_H
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@@ -565,6 +565,9 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
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}
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m_data->m_strings.clear();
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btAlignedObjectArray<btTypedConstraint*> constraints;
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btAlignedObjectArray<btMultiBodyConstraint*> mbconstraints;
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if (m_data->m_dynamicsWorld)
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{
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@@ -572,8 +575,17 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
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int i;
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for (i = m_data->m_dynamicsWorld->getNumConstraints() - 1; i >= 0; i--)
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{
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m_data->m_dynamicsWorld->removeConstraint(m_data->m_dynamicsWorld->getConstraint(i));
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btTypedConstraint* constraint =m_data->m_dynamicsWorld->getConstraint(i);
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constraints.push_back(constraint);
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m_data->m_dynamicsWorld->removeConstraint(constraint);
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}
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for (i=m_data->m_dynamicsWorld->getNumMultiBodyConstraints()-1;i>=0;i--)
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{
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btMultiBodyConstraint* mbconstraint = m_data->m_dynamicsWorld->getMultiBodyConstraint(i);
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mbconstraints.push_back(mbconstraint);
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m_data->m_dynamicsWorld->removeMultiBodyConstraint(mbconstraint);
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}
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for (i = m_data->m_dynamicsWorld->getNumCollisionObjects() - 1; i >= 0; i--)
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{
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btCollisionObject* obj = m_data->m_dynamicsWorld->getCollisionObjectArray()[i];
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@@ -585,8 +597,25 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
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m_data->m_dynamicsWorld->removeCollisionObject(obj);
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delete obj;
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}
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for (i=m_data->m_dynamicsWorld->getNumMultibodies()-1;i>=0;i--)
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{
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btMultiBody* mb = m_data->m_dynamicsWorld->getMultiBody(i);
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m_data->m_dynamicsWorld->removeMultiBody(mb);
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delete mb;
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}
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}
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//delete collision shapes
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for (int i=0;i<constraints.size();i++)
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{
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delete constraints[i];
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}
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constraints.clear();
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for (int i=0;i<mbconstraints.size();i++)
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{
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delete mbconstraints[i];
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}
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mbconstraints.clear();
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//delete collision shapes
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for (int j = 0; j<m_data->m_collisionShapes.size(); j++)
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{
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btCollisionShape* shape = m_data->m_collisionShapes[j];
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@@ -665,6 +694,8 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
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bool loadOk = u2b.loadURDF(fileName, useFixedBase);
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if (loadOk)
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{
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//get a body index
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@@ -695,9 +726,29 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
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MyMultiBodyCreator creation(m_data->m_guiHelper);
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ConvertURDF2Bullet(u2b,creation, tr,m_data->m_dynamicsWorld,useMultiBody,u2b.getPathPrefix());
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///todo(erwincoumans) refactor this memory allocation issue
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for (int i=0;i<u2b.getNumAllocatedCollisionShapes();i++)
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{
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btCollisionShape* shape =u2b.getAllocatedCollisionShape(i);
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m_data->m_collisionShapes.push_back(shape);
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if (shape->isCompound())
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{
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btCompoundShape* compound = (btCompoundShape*) shape;
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for (int childIndex=0;childIndex<compound->getNumChildShapes();childIndex++)
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{
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m_data->m_collisionShapes.push_back(compound->getChildShape(childIndex));
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}
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}
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}
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btMultiBody* mb = creation.getBulletMultiBody();
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if (useMultiBody)
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{
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if (mb)
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{
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bodyHandle->m_multiBody = mb;
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@@ -743,7 +794,7 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
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const char* structType = mb->serialize(chunk->m_oldPtr, util->m_memSerializer);
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util->m_memSerializer->finalizeChunk(chunk,structType,BT_MULTIBODY_CODE,mb);
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return true;
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return true;
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} else
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{
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b3Warning("No multibody loaded from URDF. Could add btRigidBody+btTypedConstraint solution later.");
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@@ -943,6 +994,8 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
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m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
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serverStatusOut.m_type = CMD_URDF_LOADING_COMPLETED;
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serverStatusOut.m_dataStreamArguments.m_streamChunkLength = 0;
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if (m_data->m_urdfLinkNameMapper.size())
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{
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serverStatusOut.m_dataStreamArguments.m_streamChunkLength = m_data->m_urdfLinkNameMapper.at(m_data->m_urdfLinkNameMapper.size()-1)->m_memSerializer->getCurrentBufferSize();
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