store mass matrix in streaming part of shared memory (no support for unlimited mass matrix sizes at the moment)
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@@ -66,6 +66,8 @@ public:
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virtual void getCachedRaycastHits(struct b3RaycastInformation* raycastHits) = 0;
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virtual void getCachedMassMatrix(int dofCountCheck, double* massMatrix) = 0;
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virtual void setTimeOut(double timeOutInSeconds) = 0;
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virtual double getTimeOut() const = 0;
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