update to tinyrenderer synthetic camera
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@@ -37,7 +37,7 @@ public:
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virtual std::string getLinkName(int linkIndex) const;
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virtual bool getLinkColor(int linkIndex, btVector4& colorRGBA) const;
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virtual std::string getJointName(int linkIndex) const;
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virtual void getMassAndInertia(int linkIndex, btScalar& mass,btVector3& localInertiaDiagonal, btTransform& inertialFrame) const;
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@@ -46,7 +46,9 @@ public:
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virtual bool getRootTransformInWorld(btTransform& rootTransformInWorld) const;
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virtual int convertLinkVisualShapes2(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame, class btCollisionShape* colShape) const;
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virtual int convertLinkVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame) const;
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virtual void convertLinkVisualShapes2(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame, class btCollisionObject* colObj) const;
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///todo(erwincoumans) refactor this convertLinkCollisionShapes/memory allocation
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@@ -55,6 +57,7 @@ public:
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virtual int getNumAllocatedCollisionShapes() const;
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virtual class btCollisionShape* getAllocatedCollisionShape(int index);
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};
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