update to tinyrenderer synthetic camera
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@@ -3,8 +3,7 @@
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struct LinkVisualShapesConverter
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{
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virtual int convertVisualShapes(int linkIndex, const char* pathPrefix, const class btTransform& localInertiaFrame, const struct UrdfModel& model, class btCollisionShape* colShape)=0;
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virtual bool getLinkColor(int linkIndex, class btVector4& colorRGBA) const = 0;
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virtual void convertVisualShapes(int linkIndex, const char* pathPrefix, const class btTransform& localInertiaFrame, const struct UrdfModel& model, class btCollisionObject* colObj)=0;
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};
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#endif //LINK_VISUAL_SHAPES_CONVERTER_H
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